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나는 gtk3에서 작동하는 python xlib 전역 키 바인딩의 예를 찾고 있는데, 이는 gtk2에 대해 http://www.siafoo.net/snippet/239에서 수행 한 것과 같습니다. 여기에 매우 비슷한 코드 : 파이썬을 사용하는 X에 대한 전역 키 바인딩
from Xlib.display import Display
from Xlib import X
import gtk.gdk
import threading
import gobject
class GlobalKeyBinding (gobject.GObject, threading.Thread):
__gsignals__ = {
'activate': (gobject.SIGNAL_RUN_LAST, gobject.TYPE_NONE,()),
}
def __init__ (self):
gobject.GObject.__init__ (self)
threading.Thread.__init__ (self)
self.setDaemon (True)
self.keymap = gtk.gdk.keymap_get_default()
self.display = Display()
self.screen = self.display.screen()
self.root = self.screen.root
self.map_modifiers()
self.keybindings={}
self.current_signal=None
def map_modifiers (self):
gdk_modifiers = (gtk.gdk.CONTROL_MASK, gtk.gdk.SHIFT_MASK, gtk.gdk.MOD1_MASK,
gtk.gdk.MOD3_MASK, gtk.gdk.MOD4_MASK, gtk.gdk.MOD5_MASK,
gtk.gdk.SUPER_MASK, gtk.gdk.HYPER_MASK)
self.known_modifiers_mask = 0
for modifier in gdk_modifiers:
self.known_modifiers_mask |= modifier
def add_grab_key(self,accelerator,signal):
if not accelerator:
return
keyval,modifiers=gtk.accelerator_parse(accelerator)
if not keyval or not modifiers:
return
keycode=self.keymap.get_entries_for_keyval(keyval)[0][0]
self.keybindings[signal]=[accelerator,
keycode,
int (modifiers)]
#grab_key operation forces X to exclusivelly send given keycode (like apostrophe char) to current X client (unless other X client grabbed it before).
#`X.AnyModifier' parameter tells to register the keycode for all modifiers, thus Ctrl-', Alt-', Shift-', ' will all be sent to this X client.
# given keyval is grabbed by current X client until `ungrab_key' is called.
return self.root.grab_key (keycode, X.AnyModifier, True, X.GrabModeAsync, X.GrabModeSync)
def ungrab (self):
for signal in self.keybindings:
# ungrab_key ungrabs given keycode, that was grabbed by `grab_key'.
self.root.ungrab_key (self.keybindings[signal][1],X.AnyModifier, self.root)
self.keybindings={}
def idle (self):
if self.current_signal:
gtk.gdk.threads_enter()
self.emit (self.current_signal)
self.current_signal=None
gtk.gdk.threads_leave()
return False
#threading.Thread.start() method invokes this method.
def run (self):
self.running = True
wait_for_release = False
while self.running:
event = self.display.next_event() # registered keycode(or probably rather event) has been received.
if self.current_signal:
self.display.allow_events (X.ReplayKeyboard, event.time)
continue
try:
if not wait_for_release and event.type == X.KeyPress:
modifiers = event.state & self.known_modifiers_mask
print modifiers, event.detail
for signal in self.keybindings:
if self.keybindings[signal][1] == event.detail and self.keybindings[signal][2] == modifiers:
self.this_signal=signal
this_keycode = self.keybindings[signal][1]
wait_for_release=True
break
if wait_for_release:
self.display.allow_events (X.AsyncKeyboard, event.time)
else:
self.display.allow_events (X.ReplayKeyboard, event.time)
continue
elif wait_for_release and event.detail == this_keycode and event.type == X.KeyRelease:
wait_for_release = False
self.current_signal=self.this_signal
self.event_window=event.window
gobject.idle_add (self.idle)
self.display.allow_events (X.AsyncKeyboard, event.time)
else:
self.display.allow_events (X.ReplayKeyboard, event.time)
except:
self.display.allow_events (X.ReplayKeyboard, event.time)
def stop (self):
print "stopping keybindings thread..."
self.running = False
self.ungrab()
self.display.close()
# SAMPLE USAGE
def callback (keybinding):
print 'Callback!'
keybinding.stop()
gtk.main_quit()
def main():
print "starting..."
gtk.gdk.threads_init()
keybindings=GlobalKeyBinding()
keybindings.add_grab_key('<Control>apostrophe','activate')
keybindings.connect('activate',callback)
keybindings.start() # let's thart the thread
gtk.main()
main()
불행히도 나는 하나를 찾을 수 없습니다, 따라서 나는 (12.04 우분투) gtk3를 사용하도록 다시 구현하기로 결정했다. 아래는 결과입니다. 런타임 오류는 없지만 불행히도 입력을받지 않습니다.
from Xlib.display import Display
from Xlib import X
from gi.repository import Gtk, Gdk, GObject
import threading
class GlobalKeyBinding (GObject.GObject, threading.Thread):
__gsignals__ = {
'activate': (GObject.SignalFlags.RUN_LAST, None,()),
}
def __init__ (self):
GObject.GObject.__init__ (self)
threading.Thread.__init__ (self)
self.setDaemon (True)
self.keymap = Gdk.Keymap.get_default()
self.display = Display()
self.screen = self.display.screen()
self.root = self.screen.root
self.map_modifiers()
self.keybindings={}
self.current_signal=None
def map_modifiers (self):
gdk_modifiers = (Gdk.ModifierType.CONTROL_MASK, Gdk.ModifierType.SHIFT_MASK, Gdk.ModifierType.MOD1_MASK,
Gdk.ModifierType.MOD3_MASK, Gdk.ModifierType.MOD4_MASK, Gdk.ModifierType.MOD5_MASK,
Gdk.ModifierType.SUPER_MASK, Gdk.ModifierType.HYPER_MASK)
self.known_modifiers_mask = 0
for modifier in gdk_modifiers:
#print modifier,modifier+0
self.known_modifiers_mask |= modifier
def add_grab_key(self,accelerator,signal):
if not accelerator:
return
keyval,modifiers=Gtk.accelerator_parse(accelerator)
if not keyval or not modifiers:
return
#keycode=self.keymap.get_entries_for_keyval(keyval)[0][0]
success, entries = self.keymap.get_entries_for_keyval(keyval)
entry = [(int(i.keycode), i.group, i.level) for i in entries]
if not entry:
raise TypeError("Invalid key name")
keycode=entry[0][0]
self.keybindings[signal]=[accelerator,
keycode,
int (modifiers)]
return self.root.grab_key (keycode, X.AnyModifier, True, X.GrabModeAsync, X.GrabModeSync)
def ungrab (self):
for signal in self.keybindings:
self.root.ungrab_key (self.keybindings[signal][1],X.AnyModifier, self.root)
self.keybindings={}
def idle (self):
if self.current_signal:
Gdk.threads_enter()
self.emit (self.current_signal)
self.current_signal=None
Gdk.threads_leave()
return False
def run (self):
self.running = True
wait_for_release = False
while self.running:
event = self.display.next_event()
if self.current_signal:
self.display.allow_events (X.ReplayKeyboard, event.time)
continue
try:
if not wait_for_release and event.type == X.KeyPress:
modifiers = event.get_state() & self.known_modifiers_mask
print modifiers,event.get_state()
for signal in self.keybindings:
if self.keybindings[signal][1] == event.detail and self.keybindings[signal][2] == modifiers:
self.this_signal=signal
this_keycode = self.keybindings[signal][1]
wait_for_release=True
break
if wait_for_release:
self.display.allow_events (X.AsyncKeyboard, event.time)
else:
self.display.allow_events (X.ReplayKeyboard, event.time)
continue
elif wait_for_release and event.detail == this_keycode and event.type == X.KeyRelease:
wait_for_release = False
self.current_signal=self.this_signal
self.event_window=event.window
GObject.idle_add (self.idle)
self.display.allow_events (X.AsyncKeyboard, event.time)
else:
self.display.allow_events (X.ReplayKeyboard, event.time)
except:
self.display.allow_events (X.ReplayKeyboard, event.time)
def stop (self):
self.running = False
self.ungrab()
self.display.close()
# SAMPLE USAGE
def callback (keybinding):
print 'Callback!'
keybinding.stop()
Gtk.main_quit()
def main():
print "starting..."
Gdk.threads_init()
keybindings=GlobalKeyBinding()
keybindings.add_grab_key('<Control>apostrophe','activate')
keybindings.connect('activate',callback)
print "keybindings go"
keybindings.start() # let's thart the thread
print "gtk go"
Gtk.main()
main()
어쩌면 몇 가지 아이디어가 있습니까?
안부, 폴