JAXB를 통해 X3D 파일을 출력하는 Java 프로그램이 있습니다. 다음은 현재 출력입니다.X3D가 루프를 반쯤 만 돌리는 것 같습니다
<?xml version="1.0" encoding="UTF-8" standalone="yes"?>
<X3D version="1.0" profile="Full">
<head>
<meta name="Sim3DAnimator" content="jaxbtext.x3d"/>
</head>
<Scene>
<WorldInfo info="by Patrick R. Aquilone" title="Testing Simu 3D Animator"/>
<DirectionalLight ambientIntensity="1.0" intensity="1.0"/>
<Viewpoint orientation="0.0 0.0 0.0 90.0" position="0.0 10.0 100.0" description="SIM3D"/>
<Transform>
<Transform scale="1 1 1" translation="0.000000 0.000000 0.000000" DEF="person">
<Transform rotation="0 1 0 0.000000">
<Transform rotation="0 0 1 0.000000">
<Transform rotation="1 0 0 0.000000">
<Transform>
<MetadataString value="test"/>
<Transform scale="1 1 1" translation="0.000000 25.200000 0.000000">
<Shape>
<Sphere radius="8.0"/>
<Appearance>
<Material ambientIntensity="0.5" diffuseColor="0.500000 0.500000 0.500000"/>
</Appearance>
</Shape>
</Transform>
<Transform rotation="0 0 1 1.570800" scale="1 1 1" translation="0.000000 13.200000 0.000000">
<Shape>
<Cylinder height="16.0" radius="1.0"/>
<Appearance>
<Material ambientIntensity="0.5" diffuseColor="0.500000 0.500000 0.500000"/>
</Appearance>
</Shape>
</Transform>
<Transform scale="1 1 1" translation="0.000000 13.200000 0.000000">
<Shape>
<Cylinder height="16.0" radius="1.0"/>
<Appearance>
<Material ambientIntensity="0.5" diffuseColor="0.500000 0.500000 0.500000"/>
</Appearance>
</Shape>
</Transform>
<Transform scale="1 1 1" translation="9.600000 3.000000 0.000000">
<MetadataString value="test-right-arm"/>
<Transform translation="0.000000 10.500000 0.000000">
<Shape>
<Appearance>
<Material ambientIntensity="0.5" diffuseColor="0.500000 0.500000 0.500000"/>
</Appearance>
<Sphere radius="2.5"/>
</Shape>
</Transform>
<Transform translation="0.000000 0.000000 0.000000">
<Shape>
<Appearance>
<Material ambientIntensity="0.5" diffuseColor="0.500000 0.500000 0.500000"/>
</Appearance>
<Cylinder height="21.0" radius="2.5"/>
</Shape>
</Transform>
<Transform translation="0.000000 -10.500000 0.000000">
<Shape>
<Appearance>
<Material ambientIntensity="0.5" diffuseColor="0.500000 0.500000 0.500000"/>
</Appearance>
<Sphere radius="2.5"/>
</Shape>
</Transform>
</Transform>
<Transform scale="1 1 1" translation="-9.600000 3.000000 0.000000">
<MetadataString value="test-left-arm"/>
<Transform translation="0.000000 10.500000 0.000000">
<Shape>
<Appearance>
<Material ambientIntensity="0.5" diffuseColor="0.500000 0.500000 0.500000"/>
</Appearance>
<Sphere radius="2.5"/>
</Shape>
</Transform>
<Transform translation="0.000000 0.000000 0.000000">
<Shape>
<Appearance>
<Material ambientIntensity="0.5" diffuseColor="0.500000 0.500000 0.500000"/>
</Appearance>
<Cylinder height="21.0" radius="2.5"/>
</Shape>
</Transform>
<Transform translation="0.000000 -10.500000 0.000000">
<Shape>
<Appearance>
<Material ambientIntensity="0.5" diffuseColor="0.500000 0.500000 0.500000"/>
</Appearance>
<Sphere radius="2.5"/>
</Shape>
</Transform>
</Transform>
<Transform scale="1 1 1" translation="5.000000 -24.000000 0.000000">
<MetadataString value="test-right-leg"/>
<Transform translation="0.000000 10.500000 0.000000">
<Shape>
<Appearance>
<Material ambientIntensity="0.5" diffuseColor="0.500000 0.500000 0.500000"/>
</Appearance>
<Sphere radius="2.5"/>
</Shape>
</Transform>
<Transform translation="0.000000 0.000000 0.000000">
<Shape>
<Appearance>
<Material ambientIntensity="0.5" diffuseColor="0.500000 0.500000 0.500000"/>
</Appearance>
<Cylinder height="21.0" radius="2.5"/>
</Shape>
</Transform>
<Transform translation="0.000000 -10.500000 0.000000">
<Shape>
<Appearance>
<Material ambientIntensity="0.5" diffuseColor="0.500000 0.500000 0.500000"/>
</Appearance>
<Sphere radius="2.5"/>
</Shape>
</Transform>
</Transform>
<Transform scale="1 1 1" translation="-5.000000 -24.000000 0.000000">
<MetadataString value="test-left-leg"/>
<Transform translation="0.000000 10.500000 0.000000">
<Shape>
<Appearance>
<Material ambientIntensity="0.5" diffuseColor="0.500000 0.500000 0.500000"/>
</Appearance>
<Sphere radius="2.5"/>
</Shape>
</Transform>
<Transform translation="0.000000 0.000000 0.000000">
<Shape>
<Appearance>
<Material ambientIntensity="0.5" diffuseColor="0.500000 0.500000 0.500000"/>
</Appearance>
<Cylinder height="21.0" radius="2.5"/>
</Shape>
</Transform>
<Transform translation="0.000000 -10.500000 0.000000">
<Shape>
<Appearance>
<Material ambientIntensity="0.5" diffuseColor="0.500000 0.500000 0.500000"/>
</Appearance>
<Sphere radius="2.5"/>
</Shape>
</Transform>
</Transform>
<Transform scale="1 1 1" translation="0.000000 0.000000 0.000000">
<MetadataString value="test-torso"/>
<Transform translation="0.000000 12.000000 0.000000">
<Shape>
<Appearance>
<Material ambientIntensity="0.5" diffuseColor="0.500000 0.500000 0.500000"/>
</Appearance>
<Sphere radius="5.0"/>
</Shape>
</Transform>
<Transform translation="0.000000 0.000000 0.000000">
<Shape>
<Appearance>
<Material ambientIntensity="0.5" diffuseColor="0.500000 0.500000 0.500000"/>
</Appearance>
<Cylinder height="24.0" radius="5.0"/>
</Shape>
</Transform>
<Transform translation="0.000000 -12.000000 0.000000">
<Shape>
<Appearance>
<Material ambientIntensity="0.5" diffuseColor="0.500000 0.500000 0.500000"/>
</Appearance>
<Sphere radius="5.0"/>
</Shape>
</Transform>
</Transform>
</Transform>
</Transform>
</Transform>
</Transform>
<PositionInterpolator keyValue=" 0 0 0 10 0 0 20 0 0 30 0 0 40 0 0 50 0 0 60 0 0 70 0 0 80 0 0 90 0 0 100 0 0 90 0 0 80 0 0 70 0 0 60 0 0 50 0 0 40 0 0 30 0 0 20 0 0 10 0 0" key=" 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19" DEF="person-position"/>
<TimeSensor cycleInterval="1.0" loop="true" DEF="person-time"/>
<ROUTE fromNode="person-time" fromField="fraction_changed" toNode="person-position" toField="set_fraction"/>
<ROUTE fromNode="person-position" fromField="value_changed" toNode="person" toField="set_translation"/>
</Transform>
</Transform>
</Scene>
</X3D>
내 문제는 보간이 20 점을 차지하지만이 실행될 때 그것은 단지 그들 중 절반 통해 실행 한 후 다시 처음으로 스냅 볼 수 있다는 것입니다. 나는 왜 그것이 10 번째 간격에서 멈추는 지 이해하지 못합니다. 나는 무엇을 놓쳤다는 것을 압니다. 그러나 무엇?
나는 새 것이니, 내가 고칠 수있는 모든 것을보고, 계속 알려주고.
미리 감사드립니다.