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GameOverScene에 배너 광고를 구현하려고하는데 표시되지 않습니다 (오류도 발생하지 않음).배너 광고 게임 오버 장면이 작동하지 않습니다 - SpriteKit Swift
나는import UIKit
import SpriteKit
import iAd
class GameViewController: UIViewController, ADBannerViewDelegate {
var SH = UIScreen.mainScreen().bounds.height
let transition = SKTransition.fadeWithDuration(1)
var UIiAd: ADBannerView = ADBannerView()
override func viewDidLoad() {
super.viewDidLoad()
self.UIiAd.hidden = true
self.UIiAd.alpha = 0
NSNotificationCenter.defaultCenter().addObserver(self, selector: #selector(GameViewController.hideBannerAd), name: "hideadsID", object: nil)
NSNotificationCenter.defaultCenter().addObserver(self, selector: #selector(GameViewController.showBannerAd), name: "showadsID", object: nil)
let scene = GameScene(size: view.bounds.size)
let skView = view as! SKView
print(view.bounds.size.height)
print(view.bounds.size.width)
skView.showsFPS = true
skView.showsNodeCount = true
skView.ignoresSiblingOrder = true
scene.scaleMode = .ResizeFill
//skView.showsPhysics = true
skView.presentScene(scene)
skView.showsPhysics = false
}
override func viewWillAppear(animated: Bool) {
let BV = UIiAd.bounds.height
UIiAd.delegate = self
UIiAd.frame = CGRectMake(0, SH + BV, 0, 0)
self.view.addSubview(UIiAd)
}
override func viewWillDisappear(animated: Bool) {
UIiAd.delegate = nil
UIiAd.removeFromSuperview()
}
func bannerViewDidLoadAd(banner: ADBannerView!) {
let _ = UIiAd.bounds.height
UIView.beginAnimations(nil, context: nil)
UIView.setAnimationDuration(1) // Time it takes the animation to complete
UIiAd.alpha = 1 // Fade in the animation
UIView.commitAnimations()
}
func bannerView(banner: ADBannerView!, didFailToReceiveAdWithError error: NSError!) {
UIView.beginAnimations(nil, context: nil)
UIView.setAnimationDuration(1)
UIiAd.alpha = 0
print("didnt work")
UIView.commitAnimations()
}
func showBannerAd() {
UIiAd.hidden = false
let BV = UIiAd.bounds.height
UIView.beginAnimations(nil, context: nil)
UIView.setAnimationDuration(1) // Time it takes the animation to complete
UIiAd.frame = CGRectMake(0, SH - BV, 0, 0) // End position of the animation
UIView.commitAnimations()
}
func hideBannerAd() {
UIiAd.hidden = true
let BV = UIiAd.bounds.height
UIView.beginAnimations(nil, context: nil)
UIView.setAnimationDuration(1) // Time it takes the animation to complete
UIiAd.frame = CGRectMake(0, SH + BV, 0, 0) // End position of the animation
UIView.commitAnimations()
}
override func shouldAutorotate() -> Bool {
return false
}
override func supportedInterfaceOrientations() -> UIInterfaceOrientationMask {
if UIDevice.currentDevice().userInterfaceIdiom == .Phone {
return .AllButUpsideDown
} else {
return .All
}
}
override func prefersStatusBarHidden() -> Bool {
return true
}
}
다음 내 GameOverScene에 내가 말게의 AdBannerViewDelegate 수입 및
뿐만 아니라 VARvar adBannerView: AdBannerView!
설정이 GameViewController에서
func showAds(){
NSNotificationCenter.defaultCenter().postNotificationName("showadsID", object: nil)
}
그 다음 이니셜 라이저에서 showAds를 호출했습니다.
iAd 네트워크가 단종되었습니다. http://stackoverflow.com/a/37347959/2108547 –
고맙습니다! 광고에는 무엇이 사용됩니까? –
애플로부터, 아무 것도. 다른 광고 네트워크 (https://www.google.com/search?q=ios+ad+networks+for+developers&ie=utf-8&oe=utf-8)가 있습니다. –