2012-10-03 5 views
0

C에서 클러스터링 알고리즘을 구현하려고합니다. 다른 클러스터 된 목록에 데이터 클러스터를 저장하려고합니다. 그리고 발견 된 클러스터의 수는 사용자에 의해 입력된다. 그렇다면 사용자가 입력 한 클러스터 수만큼 루프에서 링크 된 목록 구조에 객체를 생성 할 수있는 방법이 있습니까? 아니면 같은 구현을위한 다른 가능한? 감사.여러 연결된 목록 (변수 입력)

+1

... 추가, 삭제, 검색, 그가 그의 지위에서 말했듯이. – CrazyCasta

+0

죄송합니다. 첫 번째 부분은 여전히 ​​유효합니다. – japreiss

+0

기본 구조 구현을 사용하려고했습니다. 그러나 나는 다른 객체를 생성함으로써 하나의리스트를 사용하고 여러리스트를 생성하지 않는다는 것을 깨달았습니다. – Nitin

답변

0

사용 list.h

모든 연결리스트 유틸리티를 포함하는 연결리스트 라이브러리입니다 :

list.h 소스

그는 C를 사용하고
#ifndef _LINUX_LIST_H 
#define _LINUX_LIST_H 

/* 
* These are non-NULL pointers that will result in page faults 
* under normal circumstances, used to verify that nobody uses 
* non-initialized list entries. 
*/ 
#define LIST_POISON1 ((void *) 0x00100100) 
#define LIST_POISON2 ((void *) 0x00200200) 

/* 
* Simple doubly linked list implementation. 
* 
* Some of the internal functions ("__xxx") are useful when 
* manipulating whole lists rather than single entries, as 
* sometimes we already know the next/prev entries and we can 
* generate better code by using them directly rather than 
* using the generic single-entry routines. 
*/ 

struct list_head { 
    struct list_head *next, *prev; 
}; 

#define LIST_HEAD_INIT(name) { &(name), &(name) } 

#define LIST_HEAD(name) \ 
    struct list_head name = LIST_HEAD_INIT(name) 

#define INIT_LIST_HEAD(ptr) do { \ 
    (ptr)->next = (ptr); (ptr)->prev = (ptr); \ 
} while (0) 

/* 
* Insert a new entry between two known consecutive entries. 
* 
* This is only for internal list manipulation where we know 
* the prev/next entries already! 
*/ 
static inline void __list_add(struct list_head *new, 
        struct list_head *prev, 
        struct list_head *next) 
{ 
    next->prev = new; 
    new->next = next; 
    new->prev = prev; 
    prev->next = new; 
} 

/** 
* list_add - add a new entry 
* @new: new entry to be added 
* @head: list head to add it after 
* 
* Insert a new entry after the specified head. 
* This is good for implementing stacks. 
*/ 
static inline void list_add(struct list_head *new, struct list_head *head) 
{ 
    __list_add(new, head, head->next); 
} 

/** 
* list_add_tail - add a new entry 
* @new: new entry to be added 
* @head: list head to add it before 
* 
* Insert a new entry before the specified head. 
* This is useful for implementing queues. 
*/ 
static inline void list_add_tail(struct list_head *new, struct list_head *head) 
{ 
    __list_add(new, head->prev, head); 
} 

/* 
* Delete a list entry by making the prev/next entries 
* point to each other. 
* 
* This is only for internal list manipulation where we know 
* the prev/next entries already! 
*/ 
static inline void __list_del(struct list_head * prev, struct list_head * next) 
{ 
    next->prev = prev; 
    prev->next = next; 
} 

/** 
* list_del - deletes entry from list. 
* @entry: the element to delete from the list. 
* Note: list_empty on entry does not return true after this, the entry is 
* in an undefined state. 
*/ 
static inline void list_del(struct list_head *entry) 
{ 
    __list_del(entry->prev, entry->next); 
    entry->next = LIST_POISON1; 
    entry->prev = LIST_POISON2; 
} 

/** 
* list_del_init - deletes entry from list and reinitialize it. 
* @entry: the element to delete from the list. 
*/ 
static inline void list_del_init(struct list_head *entry) 
{ 
    __list_del(entry->prev, entry->next); 
    INIT_LIST_HEAD(entry); 
} 

/** 
* list_move - delete from one list and add as another's head 
* @list: the entry to move 
* @head: the head that will precede our entry 
*/ 
static inline void list_move(struct list_head *list, struct list_head *head) 
{ 
     __list_del(list->prev, list->next); 
     list_add(list, head); 
} 

/** 
* list_move_tail - delete from one list and add as another's tail 
* @list: the entry to move 
* @head: the head that will follow our entry 
*/ 
static inline void list_move_tail(struct list_head *list, 
        struct list_head *head) 
{ 
     __list_del(list->prev, list->next); 
     list_add_tail(list, head); 
} 

/** 
* list_empty - tests whether a list is empty 
* @head: the list to test. 
*/ 
static inline int list_empty(const struct list_head *head) 
{ 
    return head->next == head; 
} 

/** 
* list_empty_careful - tests whether a list is 
* empty _and_ checks that no other CPU might be 
* in the process of still modifying either member 
* 
* NOTE: using list_empty_careful() without synchronization 
* can only be safe if the only activity that can happen 
* to the list entry is list_del_init(). Eg. it cannot be used 
* if another CPU could re-list_add() it. 
* 
* @head: the list to test. 
*/ 
static inline int list_empty_careful(const struct list_head *head) 
{ 
    struct list_head *next = head->next; 
    return (next == head) && (next == head->prev); 
} 

static inline void __list_splice(struct list_head *list, 
       struct list_head *head) 
{ 
    struct list_head *first = list->next; 
    struct list_head *last = list->prev; 
    struct list_head *at = head->next; 

    first->prev = head; 
    head->next = first; 

    last->next = at; 
    at->prev = last; 
} 

/** 
* list_splice - join two lists 
* @list: the new list to add. 
* @head: the place to add it in the first list. 
*/ 
static inline void list_splice(struct list_head *list, struct list_head *head) 
{ 
    if (!list_empty(list)) 
     __list_splice(list, head); 
} 

/** 
* list_splice_init - join two lists and reinitialise the emptied list. 
* @list: the new list to add. 
* @head: the place to add it in the first list. 
* 
* The list at @list is reinitialised 
*/ 
static inline void list_splice_init(struct list_head *list, 
        struct list_head *head) 
{ 
    if (!list_empty(list)) { 
     __list_splice(list, head); 
     INIT_LIST_HEAD(list); 
    } 
} 

#define offsetof(TYPE, MEMBER) ((size_t) &((TYPE *)0)->MEMBER) 

/** 
* container_of - cast a member of a structure out to the containing structure 
* 
* @ptr:  the pointer to the member. 
* @type:  the type of the container struct this is embedded in. 
* @member:  the name of the member within the struct. 
* 
*/ 
#define container_of(ptr, type, member) ({      \ 
     const typeof(((type *)0)->member) *__mptr = (ptr); \ 
     (type *)((char *)__mptr - offsetof(type,member));}) 


/** 
* list_entry - get the struct for this entry 
* @ptr: the &struct list_head pointer. 
* @type: the type of the struct this is embedded in. 
* @member: the name of the list_struct within the struct. 
*/ 
#define list_entry(ptr, type, member) \ 
    container_of(ptr, type, member) 

/** 
* list_for_each - iterate over a list 
* @pos: the &struct list_head to use as a loop counter. 
* @head: the head for your list. 
*/ 
#define list_for_each(pos, head) \ 
    for (pos = (head)->next; prefetch(pos->next), pos != (head); \ 
      pos = pos->next) 

/** 
* __list_for_each - iterate over a list 
* @pos: the &struct list_head to use as a loop counter. 
* @head: the head for your list. 
* 
* This variant differs from list_for_each() in that it's the 
* simplest possible list iteration code, no prefetching is done. 
* Use this for code that knows the list to be very short (empty 
* or 1 entry) most of the time. 
*/ 
#define __list_for_each(pos, head) \ 
    for (pos = (head)->next; pos != (head); pos = pos->next) 

/** 
* list_for_each_prev - iterate over a list backwards 
* @pos: the &struct list_head to use as a loop counter. 
* @head: the head for your list. 
*/ 
#define list_for_each_prev(pos, head) \ 
    for (pos = (head)->prev; prefetch(pos->prev), pos != (head); \ 
      pos = pos->prev) 

/** 
* list_for_each_safe - iterate over a list safe against removal of list entry 
* @pos: the &struct list_head to use as a loop counter. 
* @n:  another &struct list_head to use as temporary storage 
* @head: the head for your list. 
*/ 
#define list_for_each_safe(pos, n, head) \ 
    for (pos = (head)->next, n = pos->next; pos != (head); \ 
     pos = n, n = pos->next) 

/** 
* list_for_each_entry - iterate over list of given type 
* @pos: the type * to use as a loop counter. 
* @head: the head for your list. 
* @member: the name of the list_struct within the struct. 
*/ 
#define list_for_each_entry(pos, head, member)    \ 
    for (pos = list_entry((head)->next, typeof(*pos), member); \ 
     prefetch(pos->member.next), &pos->member != (head); \ 
     pos = list_entry(pos->member.next, typeof(*pos), member)) 

/** 
* list_for_each_entry_reverse - iterate backwards over list of given type. 
* @pos: the type * to use as a loop counter. 
* @head: the head for your list. 
* @member: the name of the list_struct within the struct. 
*/ 
#define list_for_each_entry_reverse(pos, head, member)   \ 
    for (pos = list_entry((head)->prev, typeof(*pos), member); \ 
     prefetch(pos->member.prev), &pos->member != (head); \ 
     pos = list_entry(pos->member.prev, typeof(*pos), member)) 

/** 
* list_prepare_entry - prepare a pos entry for use as a start point in 
*   list_for_each_entry_continue 
* @pos: the type * to use as a start point 
* @head: the head of the list 
* @member: the name of the list_struct within the struct. 
*/ 
#define list_prepare_entry(pos, head, member) \ 
    ((pos) ? : list_entry(head, typeof(*pos), member)) 

/** 
* list_for_each_entry_continue - iterate over list of given type 
*   continuing after existing point 
* @pos: the type * to use as a loop counter. 
* @head: the head for your list. 
* @member: the name of the list_struct within the struct. 
*/ 
#define list_for_each_entry_continue(pos, head, member)   \ 
    for (pos = list_entry(pos->member.next, typeof(*pos), member); \ 
     prefetch(pos->member.next), &pos->member != (head); \ 
     pos = list_entry(pos->member.next, typeof(*pos), member)) 

/** 
* list_for_each_entry_safe - iterate over list of given type safe against removal of list entry 
* @pos: the type * to use as a loop counter. 
* @n:  another type * to use as temporary storage 
* @head: the head for your list. 
* @member: the name of the list_struct within the struct. 
*/ 
#define list_for_each_entry_safe(pos, n, head, member)   \ 
    for (pos = list_entry((head)->next, typeof(*pos), member), \ 
     n = list_entry(pos->member.next, typeof(*pos), member); \ 
     &pos->member != (head);     \ 
     pos = n, n = list_entry(n->member.next, typeof(*n), member)) 

/* 
* Double linked lists with a single pointer list head. 
* Mostly useful for hash tables where the two pointer list head is 
* too wasteful. 
* You lose the ability to access the tail in O(1). 
*/ 

struct hlist_head { 
    struct hlist_node *first; 
}; 

struct hlist_node { 
    struct hlist_node *next, **pprev; 
}; 

#define HLIST_HEAD_INIT { .first = NULL } 
#define HLIST_HEAD(name) struct hlist_head name = { .first = NULL } 
#define INIT_HLIST_HEAD(ptr) ((ptr)->first = NULL) 
#define INIT_HLIST_NODE(ptr) ((ptr)->next = NULL, (ptr)->pprev = NULL) 

static inline int hlist_unhashed(const struct hlist_node *h) 
{ 
    return !h->pprev; 
} 

static inline int hlist_empty(const struct hlist_head *h) 
{ 
    return !h->first; 
} 

static inline void __hlist_del(struct hlist_node *n) 
{ 
    struct hlist_node *next = n->next; 
    struct hlist_node **pprev = n->pprev; 
    *pprev = next; 
    if (next) 
     next->pprev = pprev; 
} 

static inline void hlist_del(struct hlist_node *n) 
{ 
    __hlist_del(n); 
    n->next = LIST_POISON1; 
    n->pprev = LIST_POISON2; 
} 

static inline void hlist_del_init(struct hlist_node *n) 
{ 
    if (n->pprev) { 
     __hlist_del(n); 
     INIT_HLIST_NODE(n); 
    } 
} 

static inline void hlist_add_head(struct hlist_node *n, struct hlist_head *h) 
{ 
    struct hlist_node *first = h->first; 
    n->next = first; 
    if (first) 
     first->pprev = &n->next; 
    h->first = n; 
    n->pprev = &h->first; 
} 

/* next must be != NULL */ 
static inline void hlist_add_before(struct hlist_node *n, 
        struct hlist_node *next) 
{ 
    n->pprev = next->pprev; 
    n->next = next; 
    next->pprev = &n->next; 
    *(n->pprev) = n; 
} 

static inline void hlist_add_after(struct hlist_node *n, 
        struct hlist_node *next) 
{ 
    next->next = n->next; 
    n->next = next; 
    next->pprev = &n->next; 

    if(next->next) 
     next->next->pprev = &next->next; 
} 

#define hlist_entry(ptr, type, member) container_of(ptr,type,member) 

#define hlist_for_each(pos, head) \ 
    for (pos = (head)->first; pos && ({ prefetch(pos->next); 1; }); \ 
     pos = pos->next) 

#define hlist_for_each_safe(pos, n, head) \ 
    for (pos = (head)->first; pos && ({ n = pos->next; 1; }); \ 
     pos = n) 

/** 
* hlist_for_each_entry - iterate over list of given type 
* @tpos: the type * to use as a loop counter. 
* @pos: the &struct hlist_node to use as a loop counter. 
* @head: the head for your list. 
* @member: the name of the hlist_node within the struct. 
*/ 
#define hlist_for_each_entry(tpos, pos, head, member)   \ 
    for (pos = (head)->first;     \ 
     pos && ({ prefetch(pos->next); 1;}) &&   \ 
     ({ tpos = hlist_entry(pos, typeof(*tpos), member); 1;}); \ 
     pos = pos->next) 

/** 
* hlist_for_each_entry_continue - iterate over a hlist continuing after existing point 
* @tpos: the type * to use as a loop counter. 
* @pos: the &struct hlist_node to use as a loop counter. 
* @member: the name of the hlist_node within the struct. 
*/ 
#define hlist_for_each_entry_continue(tpos, pos, member)   \ 
    for (pos = (pos)->next;      \ 
     pos && ({ prefetch(pos->next); 1;}) &&   \ 
     ({ tpos = hlist_entry(pos, typeof(*tpos), member); 1;}); \ 
     pos = pos->next) 

/** 
* hlist_for_each_entry_from - iterate over a hlist continuing from existing point 
* @tpos: the type * to use as a loop counter. 
* @pos: the &struct hlist_node to use as a loop counter. 
* @member: the name of the hlist_node within the struct. 
*/ 
#define hlist_for_each_entry_from(tpos, pos, member)    \ 
    for (; pos && ({ prefetch(pos->next); 1;}) &&   \ 
     ({ tpos = hlist_entry(pos, typeof(*tpos), member); 1;}); \ 
     pos = pos->next) 

/** 
* hlist_for_each_entry_safe - iterate over list of given type safe against removal of list entry 
* @tpos: the type * to use as a loop counter. 
* @pos: the &struct hlist_node to use as a loop counter. 
* @n:  another &struct hlist_node to use as temporary storage 
* @head: the head for your list. 
* @member: the name of the hlist_node within the struct. 
*/ 
#define hlist_for_each_entry_safe(tpos, pos, n, head, member)  \ 
    for (pos = (head)->first;     \ 
     pos && ({ n = pos->next; 1; }) &&    \ 
     ({ tpos = hlist_entry(pos, typeof(*tpos), member); 1;}); \ 
     pos = n) 

#endif