이것은 매우 간단한 코드입니다. 나는 VB를 사용하기 시작했다. 당신이 올바른 순서로 셔플 번호를 재주문하는 게임을하고있는 Im. 최소한의 시간과 최소한의 클릭으로 퍼즐을 풀려고합니다. 다음에 게임을 할 때 점수를 낮추려고 시도하거나 그 기록을이기십시오. 16 개의 버튼 (4x4)과 15 개의 숫자가 있습니다. 체크 버튼 기능이있어 퍼즐 해결 여부를 확인할 수 있습니다. 프로그램을 디버깅 할 때마다 클릭 수 및 최종 시간이 강조 표시되고 Null 참조 예외가 처리되지 않았다고 말합니다. 코드의 일부를 heres. null 참조 예외가 처리되지 않았습니다.
Public Class Form1
Dim Clicks As Integer = 0 'The variable that counts the number of times you clicked
Dim Time As Integer 'The vairable that holds the time
Dim TimeMin As Integer 'The variable that holds the minutes
Dim TimeSec As Integer 'The variable that holds the seconds
Dim FinalTime As String 'The variable that holds the final time (minutes and seconds)
Dim lngArray() As String = {"1", "2", "3", "4", "5", "6", "7", "8", "9", "10", "11", "12", "13", "14", "15", ""} {"1", "2", "3", "4", "5", "6", "7", "8", "9", "10", "11", "12", "13", "14", "15", ""}
Dim NumArray() As Integer
Dim NumArray1() As String
Private Sub CheckButton(ByRef Butt1 As Button, ByRef Butt2 As Button)
If Butt2.Text = "" Then 'Checks if the button around the clicked number is empty "" It's the location of the empty square that you want the number in Butt1 to move to.
Butt2.Text = Butt1.Text 'If it is, the value from Butt2 will "copy and paste" into Butt1
Butt1.Text = "" 'Butt1 will keep the value and the value in Butt2 will clear ""
Clicks += 1 'Incrementing Each click by only 1. It's a counter. In addition, the code above only allows the click to increment by 1 if the number has moved. If you just click on a number that can't move, the click would not count.
End If
If Clicks > 1 Then
lblTotal.Text = Clicks & " Clicks" 'Shows the total amount of clicks when it is greater than one
Else
lblTotal.Text = Clicks & " Click" 'Shows the total amount of clicks when it is one
End If
End Sub
Private Sub CheckSolved() 'A private sub that checks if the puzzle is solved ,restarts the count, and stops the time
Dim strName As String = "" 'The variable that has the string of the winners name
If Me.Button1.Text = "1" And Me.Button2.Text = "2" And Me.Button3.Text = "3" And Me.Button4.Text = "4" And Me.Button5.Text = "5" And Me.Button6.Text = "6" And Me.Button7.Text = "7" And Me.Button8.Text = "8" And Me.Button9.Text = "9" And Me.Button10.Text = "10" And Me.Button11.Text = "11" And Me.Button12.Text = "12" And Me.Button13.Text = "13" And Me.Button14.Text = "14" And Me.Button15.Text = "15" Then 'Checks if the numbers are in the correct buttons
Timer1.Enabled = False 'Stops the time
strName = InputBox("What is your name", "Name of winner") 'Get's the winners name
MessageBox.Show("In " & FinalTime & " , you solved the puzzle in " & Me.Clicks & " clicks! Congratulations " & strName) 'Messagebox showing how many times you clicked to solve the puzzle. It gets the name you typed into the inputbox (strname) and displays it
Call Restart() 'Shuffles the buttons and restarts the game when you win
Call Record(NumArray, NumArray1)
End If
End Sub
Private Sub Record(ByVal NumArray() As Integer, ByVal NumArray1() As String)
'Make timemin array and then make time array. Then make click array
For i As Integer = 0 To 1000
NumArray(i) = Clicks 'This is where the Null Reference error occured
i = +1
Array.Sort(NumArray) 'sorting the array values from least to greatest
Next i
lblRecordClicks.Text = NumArray(0) & " Clicks" 'displaying the lowest number of clicks in the label
For k As Integer = 0 To 1000 'Making an integer that captures 1000 values
NumArray1(k) = FinalTime 'This is where the Null Reference error occured
k = +1
Array.Sort(NumArray1) 'sorting the array values from least to greatest
Next k
lblRecordTime.Text = NumArray1(0) 'displaying the lowest time in the label
End Sub
Private Sub Timer1_Tick(ByVal sender As System.Object, ByVal e As System.EventArgs) Handles Timer1.Tick
Call Times()
End Sub
Private Sub Shuffle(ByVal lngArray As Object) 'Shuffles the values of the Array
Dim i As Long
Dim iMin As Long
Dim iMax As Long
Dim lngReplace As Long
Dim varSwap As Object
iMin = LBound(lngArray)
iMax = UBound(lngArray)
For i = iMax To iMin + 1 Step -1
lngReplace = Int((i - iMin + 1) * Rnd() + iMin)
varSwap = lngArray(i)
lngArray(i) = lngArray(lngReplace)
lngArray(lngReplace) = varSwap
Next
Button1.Text = lngArray(0)
Button2.Text = lngArray(1)
Button3.Text = lngArray(2)
Button4.Text = lngArray(3)
Button5.Text = lngArray(4)
Button6.Text = lngArray(5)
Button7.Text = lngArray(6)
Button8.Text = lngArray(7)
Button9.Text = lngArray(8)
Button10.Text = lngArray(9)
Button11.Text = lngArray(10)
Button12.Text = lngArray(11)
Button13.Text = lngArray(12)
Button14.Text = lngArray(13)
Button15.Text = lngArray(14)
Button16.Text = lngArray(15)
End Sub
Private Sub RestartToolStripMenuItem_Click(ByVal sender As System.Object, ByVal e As System.EventArgs) Handles RestartToolStripMenuItem.Click
Call Restart()
Call Me.btnStart_Click(sender, e) 'Call the button click to enable all buttons
End Sub
Private Sub Times()
Time = Time + 1 'Increase the time by 1 second every interval
TimeSec = TimeSec + 1 'Increase the time by 1 second every interval
TimeMin = Convert.ToInt32(TimeSec \ 60) 'Takes the whole number of the amount of seconds divided by 60 and leaves out the remainder
If Time >= 60 Then
Time = 0
End If
'If the seconds pass 59 (and they do), it restarts to 0
FinalTime = TimeMin & " min " & Time & " seconds" 'Final time is the string displayed showing the final time
lblTime.Text = FinalTime 'The label displays the final time
End Sub
Private Sub Restart()
Time = 0 'Resets the time
Clicks = 0 'Resets the amount of clicks
lblTotal.Text = "" 'Clears the label
lblCheat.Visible = False
lblTotal.Visible = True
lblClicks.Visible = True
lblQuote.Visible = True
lblRecordClicks.Visible = True
lblRecordTime.Visible = True
'If the user cheated and hit the solve button and wants to restart and solve the puzzle on their own, then he can. Turning these label settings to true allows you to see them again
Call Shuffle(lngArray) 'Shuffles the numbers
Timer1.Enabled = True 'Continues the time when it resets to 0
End Sub
Public Sub RefreshEverythingToolStripMenuItem_Click(ByVal sender As System.Object, ByVal e As System.EventArgs) Handles RefreshEverythingToolStripMenuItem.Click
Timer1.Enabled = False 'Pauses the timer
If MessageBox.Show("Do you want to restart everything?", "Restart Game", MessageBoxButtons.YesNo, MessageBoxIcon.Information) = DialogResult.Yes Then
Time = 0
TimeSec = 0
'Resets the time
Clicks = 0 'Resets the amount of clicks
lblTotal.Text = "" 'Clears the label
lblRecordClicks.Text = "" 'Resets the record click
lblRecordTime.Text = "" 'Resets the record time
End If
Call Shuffle(lngArray) 'Shuffles the numbers
Timer1.Enabled = True 'Continues the timer if no is selected
ReDim NumArray(1000) 'Clears the array data that was captured
ReDim NumArray1(1000) 'Clears the array data that was captured
End Sub
End Class
당신은 (그리고 난 당신이 이해 해 주길 바래)는 "컴퓨터"얘기를 사용하지 않도록하고 "나에게 바보 그것을 아래로"하려고 시도 할 수 있도록 결정했다면
. 전에 말했듯이, 나는 이것에 대해 새로운 것입니다. 시간 내 줘서 고마워.
예외가 발생하는 행은 무엇입니까? – Szymon
Theres this happenens ... '여기 Null Reference 오류가 발생하는 곳의 주석이 있습니다. – user3078445