이전에 실제로 사용 된 빌더가 너무 많아서 내보기에서 내 객체 크기를 조정할 때 문제가 발생했습니다.코드에서 크기 조정보기가 작동하지 않습니다.
저는 홈 화면이 내 선택이 아닌 코드로 작성되었으며 ip 크기로 크기를 조정합니다. 문제는 크기 조정과 관련하여 아무런 문제가없는 것입니다.
- (void)loadView
{
// Create the main view
UIView *mainView = [[UIView alloc] initWithFrame:[[UIScreen mainScreen] bounds]];
mainView.backgroundColor = [UIColor blackColor];
// Add textured background
UIImageView *textureBg = [[UIImageView alloc] initWithFrame:CGRectMake(0, 0, 320.0f, 580.0f)];
textureBg.image = [UIImage imageNamed:@"BgTexture"];
[mainView addSubview:textureBg];
//////////////////////////////////Code addded resize view/////////////////////////////////////////
[textureBg setAutoresizingMask:(UIViewAutoresizingFlexibleHeight| UIViewAutoresizingFlexibleWidth)];
// Add clipboard background
UIImageView *clipBg = [[UIImageView alloc] initWithFrame:CGRectMake(7.0f, 6.0f, 305.0f, 465.0f)];
clipBg.image = [UIImage imageNamed:@"BgHomeNew2"];
clipBg.userInteractionEnabled = YES;
////////////////////////////////////Code addded resize view/////////////////////////////////////////
[clipBg setAutoresizingMask:(UIViewAutoresizingFlexibleBottomMargin| UIViewAutoresizingFlexibleWidth)];
// Add about button to clipbg
UIButton *aboutButton = [UIButton buttonWithType:UIButtonTypeCustom];
aboutButton.frame = CGRectMake(240.0f, 90.0f, 31.0f, 33.0f);
[aboutButton setImage:[UIImage imageNamed:@"LabelButton"] forState:UIControlStateNormal];
[aboutButton addTarget:self action:@selector(aboutButtonPressed:) forControlEvents:UIControlEventTouchUpInside];
[clipBg addSubview:aboutButton];
// Create array of arrays to hold button image names and their targets
NSMutableArray *buttonsArray = [[NSMutableArray alloc] initWithObjects:
[NSArray arrayWithObjects:
@"BtnNewCert", @"newCertButtonPressed:", nil],
[NSArray arrayWithObjects:
@"BtnContractorDetails", @"contractorDetailsButtonPressed:", nil],
[NSArray arrayWithObjects:
@"BtnSavedCerts", @"savedCertsButtonPressed:", nil],
nil];
// Iterate over the array and create the buttons
CGPoint buttonOrigin = CGPointMake(16.0f, 157.0f);
for (NSArray *buttonArray in buttonsArray) {
UIButton *button = [UIButton buttonWithType:UIButtonTypeCustom];
button.frame = CGRectMake(buttonOrigin.x, buttonOrigin.y, 273.0f, 88.0f);
[button setBackgroundImage:[UIImage imageNamed:[buttonArray objectAtIndex:0]] forState:UIControlStateNormal];
[button addTarget:self action:NSSelectorFromString([buttonArray objectAtIndex:1]) forControlEvents:UIControlEventTouchUpInside];
//[button addTarget:self action:@selector(playButtonSound) forControlEvents:UIControlEventTouchUpInside];
buttonOrigin.y += 98.0f;
[clipBg addSubview:button];
}
[mainView addSubview:clipBg];
// Add more apps button
DebugLog(@"Adding more apps button");
UIButton *moreAppsButton = [UIButton buttonWithType:UIButtonTypeCustom];
moreAppsButton.frame = CGRectMake(25.0f, 12.0f, 75.0f, 24.0f);
[moreAppsButton addTarget:self action:@selector(moreAppsButtonPressed:) forControlEvents:UIControlEventTouchUpInside];
[moreAppsButton setImage:[UIImage imageNamed:@"BtnMoreApps"] forState:UIControlStateNormal];
[mainView addSubview:moreAppsButton];
// Add cabinet for iPhone5
UIImageView *cabinet = [[UIImageView alloc] initWithFrame:CGRectMake(-2.0f, 445.0f, 324.0f, 128.0f)];
cabinet.image = [UIImage imageNamed:@"Cabinet2"];
[mainView addSubview:cabinet];
[mainView bringSubviewToFront:cabinet];
self.view = mainView;
[this] (http://stackoverflow.com/questions/5689753/how-does-ios-determine-to-apply-the-autoresizing-masks-if-launched-on-ipad)를 확인해주십시오. 그건 의심의 여지가 없어야합니다. – Shashikanth
'self.view'를'mainView'로 지정하는 부분이 보이지 않습니다. 나머지 방법을 보여줄 수 있습니까? –
@ Carl이 더 많은 코드를 추가했습니다 – JSA986