UIImageView (1)가 사라지고 (2) 움직이며, (3) 화면에서 벗어나도록 다단계 애니메이션을 만들려고합니다.다단계 UIImageView 애니메이션을 만드는 방법은 무엇입니까?
1 단계 만 작동하는 것 같습니다. 내가 도대체 뭘 잘못하고있는 겁니까?
[UIView setAnimationDelegate:self];
의 대리인으로 (전무로 설정)을 직접 설정을 해제하는 것이 좋습니다 것 :
// FIRST PART - FADE IN
-(void)firstAnim
{
// 'sprite' is a UIImageView
[sprite setAlpha:0.1f];
[UIView beginAnimations:@"anim1" context:NULL];
[UIView setAnimationBeginsFromCurrentState:YES];
[UIView setAnimationDuration:0.25];
[UIView setAnimationDidStopSelector:@selector(secondAnim)];
[UIView setAnimationCurve:UIViewAnimationCurveLinear];
[sprite setAlpha:1.0f];
[UIView commitAnimations];
}
// SECOND PART - MOVE
-(void)secondAnim
{
[UIView beginAnimations:@"anim2" context:NULL];
[UIView setAnimationBeginsFromCurrentState:YES];
[UIView setAnimationDuration:0.5];
[UIView setAnimationDidStopSelector:@selector(thirdAnim)];
[UIView setAnimationCurve:UIViewAnimationCurveLinear];
sprite.frame = CGRectMake(170, 184, 20, 20);
[UIView commitAnimations];
}
// THIRD PART - SLIDE OFF SCREEN
-(void)thirdAnim
{
[UIView beginAnimations:@"anim3" context:NULL];
[UIView setAnimationBeginsFromCurrentState:YES];
[UIView setAnimationDuration:0.5];
[UIView setAnimationCurve:UIViewAnimationCurveEaseInOut];
sprite.frame = CGRectMake(170, 420, 20, 20);
[UIView commitAnimations];
}
감사 사용을 설정합니다. 나는 또한 setAnimationDidStopSelector 행을 가져야했다 : [UIView setAnimationDidStopSelector : @selector (secondAnim : finished : context :)]; – cannyboy