relikd's 코드를 기본 코드로 사용하여 좀 더 동적으로 만들었습니다.
함수를 호출 할 때 분할 위치와 방향을 지정할 수 있으며 분할 된 이미지에 경계선을 추가했습니다.
#define splitAnimationTime 0.5
- (void)split:(SplitDirection)splitDirection
atYPostition:(int)splitYPosition
withRevealedViewHeight:(int)revealedViewHeight{
// wouldn't be sharp on retina displays, instead use "withOptions" and set scale to 0.0
// UIGraphicsBeginImageContext(self.view.bounds.size);
UIGraphicsBeginImageContextWithOptions(self.view.bounds.size, NO, 0.0);
[self.view.layer renderInContext:UIGraphicsGetCurrentContext()];
UIImage *f = UIGraphicsGetImageFromCurrentImageContext();
UIGraphicsEndImageContext();
CGRect fullScreenRect = [self getScreenFrameForCurrentOrientation];
CGRect upperSplitRect = CGRectMake(0, 0,fullScreenRect.size.width, splitYPosition);
CGRect lowerSplitRect = CGRectMake(0, splitYPosition, fullScreenRect.size.width, fullScreenRect.size.height-splitYPosition);
CGImageRef upperImageRef = CGImageCreateWithImageInRect([f CGImage], upperSplitRect);
UIImage *upperCroppedImage = [UIImage imageWithCGImage:upperImageRef];
CGImageRelease(upperImageRef);
CGImageRef lowerImageRef = CGImageCreateWithImageInRect([f CGImage], lowerSplitRect);
UIImage *lowerCroppedImage = [UIImage imageWithCGImage:lowerImageRef];
CGImageRelease(lowerImageRef);
UIImageView *upperImage = [[UIImageView alloc]initWithFrame:upperSplitRect];
upperImage.image = upperCroppedImage;
//first.contentMode = UIViewContentModeTop;
UIView *upperBoarder = [[UIView alloc]initWithFrame:CGRectMake(0, splitYPosition, fullScreenRect.size.width, 1)];
upperBoarder.backgroundColor = [UIColor whiteColor];
[upperImage addSubview:upperBoarder];
UIImageView *lowerImage = [[UIImageView alloc]initWithFrame:lowerSplitRect];
lowerImage.image = lowerCroppedImage;
//second.contentMode = UIViewContentModeBottom;
UIView *lowerBoarder = [[UIView alloc]initWithFrame:CGRectMake(0, 0, fullScreenRect.size.width, 1)];
lowerBoarder.backgroundColor = [UIColor whiteColor];
[lowerImage addSubview:lowerBoarder];
int reveledViewYPosition = splitYPosition;
if(splitDirection==SplitDirectionUp){
reveledViewYPosition = splitYPosition - revealedViewHeight;
}
UIView *revealedView = [[UIView alloc]initWithFrame:CGRectMake(0, reveledViewYPosition, fullScreenRect.size.width, revealedViewHeight)];
revealedView.backgroundColor = [UIColor scrollViewTexturedBackgroundColor];
[self.view addSubview:revealedView];
[self.view addSubview:upperImage];
[self.view addSubview:lowerImage];
[UIView animateWithDuration:splitAnimationTime animations:^{
if(splitDirection==SplitDirectionUp){
upperImage.center = CGPointMake(upperImage.center.x, upperImage.center.y-revealedViewHeight);
} else { //assume down
lowerImage.center = CGPointMake(lowerImage.center.x, lowerImage.center.y+revealedViewHeight);
}
}];
}
이것은 내가 이런 식으로 호출 할 수 있습니다 의미 :
[self split:SplitDirectionUp atYPostition:500 withRevealedViewHeight:200];
내가 업데이트 된 분할 기능에서 이러한 conveniance 기능을 사용
:
- (CGRect)getScreenFrameForCurrentOrientation {
return [self getScreenFrameForOrientation:[UIApplication sharedApplication].statusBarOrientation];
}
- (CGRect)getScreenFrameForOrientation:(UIInterfaceOrientation)orientation {
UIScreen *screen = [UIScreen mainScreen];
CGRect fullScreenRect = screen.bounds;
BOOL statusBarHidden = [UIApplication sharedApplication].statusBarHidden;
//implicitly in Portrait orientation.
if(orientation == UIInterfaceOrientationLandscapeRight || orientation == UIInterfaceOrientationLandscapeLeft){
CGRect temp = CGRectZero;
temp.size.width = fullScreenRect.size.height;
temp.size.height = fullScreenRect.size.width;
fullScreenRect = temp;
}
if(!statusBarHidden){
CGFloat statusBarHeight = 20;
fullScreenRect.size.height -= statusBarHeight;
}
return fullScreenRect;
}
이 열거 :
typedef enum SplitDirection
{
SplitDirectionDown,
SplitDirectionUp
}SplitDirection;
normaal f에 복귀 추가 통치와 화살 추가는 큰 도움이 될 것입니다.
아, 잘 cocoacontrols.com에서 당신을 찾았습니다. 좋은 동료 ^^. 오픈 소스 FTW! =) –
실제로 그렇게했습니다. 처음부터 저를 시작하도록 도와 주셔서 감사합니다. ;) –
'OGActionChooser';에서 살펴볼 수 있습니다.)하지만 현재 서버 문제가있는 것 같습니다 : ( –