.H
IBOutlet UIScrollView *scrollView;
@property (nonatomic , retain) IBOutlet UIScrollView *scrollView;
-(void)AppleVijayAtFacebookDotCom:(id)sender;
-(void)createMenuWithButtonSize:(CGSize)buttonSize withOffset:(CGFloat)offset noOfButtons:(int)totalNoOfButtons;
하는 .m
@synthesize scrollView;
-(void)AppleVijayAtFacebookDotCom:(id)sender{
NSLog(@"AppleVijayAtFacebookDotCom called");
UIButton *button=(UIButton *)sender;
if (button.tag == 0) {
NSLog(@"hey have clicked first button, this is my tag : %i \n\n",button.tag);
}
else if (button.tag == 1) {
NSLog(@"hey have clicked second button, this is my tag : %i \n\n",button.tag);
}
// ......like this
NSLog(@"button clicked is : %iBut \n\n",button.tag);
}
-(void)createMenuWithButtonSize:(CGSize)buttonSize withOffset:(CGFloat)offset noOfButtons:(int)totalNoOfButtons{
for (int i = 0; i < totalNoOfButtons; i++) {
UIButton *button = [UIButton buttonWithType:UIButtonTypeCustom];
[button addTarget:self action:@selector(AppleVijayAtFacebookDotCom:) forControlEvents:UIControlEventTouchUpInside];
//[button1 setImage:[UIImage imageNamed:@"Button.png"] forState:UIControlStateNormal];//with image
//OR
[button setTitle:[NSString stringWithFormat:@"%iBut",i] forState:UIControlStateNormal];//with title
button.frame = CGRectMake(i*(offset+buttonSize.width), 8.0, buttonSize.width, buttonSize.height);
button.clipsToBounds = YES;
button.showsTouchWhenHighlighted=YES;
button.layer.cornerRadius = 10;//half of the width
button.layer.borderColor=[UIColor redColor].CGColor;
button.layer.backgroundColor=[UIColor blackColor].CGColor;
button.layer.borderWidth=2.0f;
button.tag=i;
[self.scrollView addSubview:button];
}
self.scrollView.contentSize=CGSizeMake((buttonSize.width + offset) * totalNoOfButtons, buttonSize.height);
//self.navigationItem.titleView=self.scrollView;//if u have navigationcontroller then enable this line
}는 SCR을 만드는 동안
망가 인터페이스 빌더
에있는 ScrollView를 연결하는 것을 잊지 IB의 ollview는 ur ur scrollView 높이가 네비게이션 bar.so의 기본값 인 44.so가 멋지게 보이는지 확인합니다.
in viewDidLoad call
[self createMenuWithButtonSize:CGSizeMake(70.0, 30.0) withOffset:20.0f noOfButtons:30];
OUTPUT