nodejs를 socket.io 및 express 프레임 작업과 함께 사용하고 있습니다. 다음은 내가 명령을 실행할 때 얻을 수있는 로그 출력입니다.socket.io 업그레이드가 폴링에서 websocket으로 전송됩니까?
DEBUG=* /bin/www
로그 출력은 다음과 같습니다.
engine intercepting request for path "/socket.io/" +2m
engine handling "GET" http request "/socket.io/?EIO=3&transport=polling&t=1414498393419-0" +0ms
engine handshaking client "WECN1dP0tobacKc8AAAB" +1ms
engine:socket sending packet "open" ({"sid":"WECN1dP0tobacKc8AAAB","upgrades":["websocket"],"pingInterval":25000,"pingTimeout":60000}) +0ms
engine:polling setting request +0ms
engine:socket flushing buffer to transport +0ms
engine:polling writing " �0{"sid":"WECN1dP0tobacKc8AAAB","upgrades":["websocket"],"pingInterval":25000,"pingTimeout":60000}" +1ms
engine:socket executing batch send callback +1ms
socket.io:server incoming connection with id WECN1dP0tobacKc8AAAB +2.5m
socket.io:client connecting to namespace/+1.3m
socket.io:namespace adding socket to nsp/+2.5m
socket.io:socket socket connected - writing packet +1.3m
socket.io:socket joining room WECN1dP0tobacKc8AAAB +0ms
socket.io:client writing packet {"type":0,"nsp":"/"} +1ms
socket.io-parser encoding packet {"type":0,"nsp":"/"} +2.5m
socket.io-parser encoded {"type":0,"nsp":"/"} as 0 +0ms
engine:socket sending packet "message" (0) +1ms
socket.io:socket joined room WECN1dP0tobacKc8AAAB +5ms
engine intercepting request for path "/socket.io/" +140ms
engine handling "GET" http request "/socket.io/?EIO=3&transport=polling&t=1414498393557-1&sid=WECN1dP0tobacKc8AAAB" +0ms
engine setting new request for existing client +1ms
engine:polling setting request +0ms
engine:socket flushing buffer to transport +0ms
engine:polling writing "�40" +0ms
engine:socket executing batch send callback +0ms
engine upgrading existing transport +39ms
engine:socket might upgrade socket transport from "polling" to "websocket" +0ms
engine intercepting request for path "/socket.io/" +16ms
engine handling "GET" http request "/socket.io/?EIO=3&transport=polling&t=1414498393618-2&sid=WECN1dP0tobacKc8AAAB" +0ms
engine setting new request for existing client +0ms
engine:polling setting request +0ms
engine:ws received "2probe" +2ms
engine:ws writing "3probe" +0ms
engine:socket writing a noop packet to polling for fast upgrade +100ms
engine:polling writing "�6" +0ms
engine:ws received "5" +4ms
engine:socket got upgrade packet - upgrading +0ms
engine:ws received "2" +25s
engine:socket packet +0ms
engine:socket got ping +0ms
engine:socket sending packet "pong" (undefined) +0ms
engine:socket flushing buffer to transport +0ms
engine:ws writing "3" +0ms
engine:ws received "2" +25s
engine:socket packet +0ms
engine:socket got ping +0ms
engine:socket sending packet "pong" (undefined) +0ms
engine:socket flushing buffer to transport +0ms
engine:ws writing "3" +0ms
engine:ws received "2" +25s
engine:socket packet +0ms
engine:socket got ping +0ms
engine:socket sending packet "pong" (undefined) +0ms
engine:socket flushing buffer to transport +0ms
engine:ws writing "3" +0ms
engine:ws received "2" +25s
engine:socket packet +0ms
engine:socket got ping +0ms
engine:socket sending packet "pong" (undefined) +0ms
engine:socket flushing buffer to transport +0ms
engine:ws writing "3" +1ms
전송 업그레이드를 확인하는 로그 메시지가 표시되지 않습니다. 또한 탁구 메시지가 계속 발생합니다.
websocket 전송이 설정된다는 것을 의미합니까?
노드 응용 프로그램 뒤에서 역방향 프록시를 사용합니까? – Techniv
no. 코드가 로컬 호스트에 직접 도달합니다 : 3000 –