최근에 gflags의 소스 코드를 읽었습니다. 그리고 여기의 코멘트는 정말로 나를 혼란스럽게합니다.FLAGS_nono의 사용 ## name in gflags 소스 코드
정적 초기화를 보장하기 위해 FLAGS_nono ## name이 도입되었습니다. 그러나 내가 아는 한, 전역 변수를 다음과 같이 정의한다면 : int x = 20;
x 여전히 정적으로 초기화됩니다. FLAGS_nono ## name의 필요성은 무엇입니까?
오해할까요?
감사합니다.
// Each command-line flag has two variables associated with it: one
// with the current value, and one with the default value. However,
// we have a third variable, which is where value is assigned; it's a
// constant. This guarantees that FLAG_##value is initialized at
// static initialization time (e.g. before program-start) rather than
// than global construction time (which is after program-start but
// before main), at least when 'value' is a compile-time constant. We
// use a small trick for the "default value" variable, and call it
// FLAGS_no<name>. This serves the second purpose of assuring a
// compile error if someone tries to define a flag named no<name>
// which is illegal (--foo and --nofoo both affect the "foo" flag).
#define DEFINE_VARIABLE(type, shorttype, name, value, help) \
namespace fL##shorttype { \
static const type FLAGS_nono##name = value; \
/* We always want to export defined variables, dll or no */ \
GFLAGS_DLL_DEFINE_FLAG type FLAGS_##name = FLAGS_nono##name; \
type FLAGS_no##name = FLAGS_nono##name; \
static @[email protected]::FlagRegisterer o_##name(\
#name, #type, MAYBE_STRIPPED_HELP(help), __FILE__, \
&FLAGS_##name, &FLAGS_no##name); \
} \
using fL##shorttype::FLAGS_##name
더 컨텍스트를 들어, https://code.google.com/p/gflags/source/browse/src/gflags.h.in#471
을 또 다른 문제는 위에서 언급 한 코드에 사용 된 FlagRegisterer 클래스입니다 참조하십시오. 간단히 함수를 정의하는 대신 클래스와 전역 var의 필요성에 대해 궁금합니다.
class GFLAGS_DLL_DECL FlagRegisterer {
public:
FlagRegisterer(const char* name, const char* type,
const char* help, const char* filename,
void* current_storage, void* defvalue_storage);
};
// --------------------------------------------------------------------
// FlagRegisterer
// This class exists merely to have a global constructor (the
// kind that runs before main(), that goes an initializes each
// flag that's been declared. Note that it's very important we
// don't have a destructor that deletes flag_, because that would
// cause us to delete current_storage/defvalue_storage as well,
// which can cause a crash if anything tries to access the flag
// values in a global destructor.
// --------------------------------------------------------------------
FlagRegisterer::FlagRegisterer(const char* name, const char* type,
const char* help, const char* filename,
void* current_storage, void* defvalue_storage) {
if (help == NULL)
help = "";
// FlagValue expects the type-name to not include any namespace
// components, so we get rid of those, if any.
if (strchr(type, ':'))
type = strrchr(type, ':') + 1;
FlagValue* current = new FlagValue(current_storage, type, false);
FlagValue* defvalue = new FlagValue(defvalue_storage, type, false);
// Importantly, flag_ will never be deleted, so storage is always good.
CommandLineFlag* flag = new CommandLineFlag(name, help, filename,
current, defvalue);
FlagRegistry::GlobalRegistry()->RegisterFlag(flag); // default registry
}