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안녕하세요 지금은 간단한 andengine 응용 프로그램 ... 지금 내 로그 캣을 만들입니다 표시 오류 .... 당신은 않는 자산을로드하려고 내가 내 응용 프로그램을 위해 만든 실수 .....logcat은 오류를 나타 냅니까?
02-09 13:05:01.560: ERROR/AndEngine(280): Failed loading Bitmap in
AssetTextureSource.AssetPath: ggg
02-09 13:05:01.560: ERROR/AndEngine(280): java.io.FileNotFoundException: ggg
02-09 13:05:01.560: ERROR/AndEngine(280): at android.content.res
.AssetManager.openAsset(Native Method)
02-09 13:05:01.560: ERROR/AndEngine(280): at android.content.res
.AssetManager.open(AssetManager.java:313)
02-09 13:05:01.560: ERROR/AndEngine(280): at android.content.res
.AssetManager.open(AssetManager.java:287)
02-09 13:05:01.560: ERROR/AndEngine(280): at org.anddev.andengine.opengl
.texture.source.AssetTextureSource.<init>(AssetTextureSource.java:46)
02-09 13:05:01.560: ERROR/AndEngine(280): at org.anddev
.andengine.opengl.texture.region.TextureRegionFactory
.createFromAsset(TextureRegionFactory.java:66)
02-09 13:05:01.560: ERROR/AndEngine(280): at org.anddev
.andengine.examples.minimal
.AndEngineMinimalExample.onLoadResources(AndEngineMinimalExample.java:59)
02-09 13:05:01.560: ERROR/AndEngine(280): at org.anddev.andengine.ui.activity
.BaseGameActivity.doResume(BaseGameActivity.java:158)
02-09 13:05:01.560: ERROR/AndEngine(280): at org.anddev.andengine.ui.activity
.BaseGameActivity.onWindowFocusChanged(BaseGameActivity.java:83)
02-09 13:05:01.560: ERROR/AndEngine(280): at com.android.internal.policy.impl
.PhoneWindow$DecorView.onWindowFocusChanged(PhoneWindow.java:1981)
02-09 13:05:01.560: ERROR/AndEngine(280): at android.view.View
.dispatchWindowFocusChanged(View.java:3788)
02-09 13:05:01.560: ERROR/AndEngine(280): at android.view.ViewGroup
. dispatchWindowFocusChanged(ViewGroup.java:658)
02-09 13:05:01.560: ERROR/AndEngine(280): at android.view.ViewRoot
.handleMessage(ViewRoot.java:1921)
02-09 13:05:01.560: ERROR/AndEngine(280): at android.os.Handler
.dispatchMessage(Handler.java:99)
02-09 13:05:01.560: ERROR/AndEngine(280): at android.os.Looper
.loop(Looper.java:123)
02-09 13:05:01.560: ERROR/AndEngine(280): at android.app.ActivityThread
.main(ActivityThread.java:4627)
02-09 13:05:01.560: ERROR/AndEngine(280): at java.lang.reflect.Method
.invokeNative(Native Method)
02-09 13:05:01.560: ERROR/AndEngine(280): at java.lang.reflect.Method
.invoke(Method.java:521)
02-09 13:05:01.560: ERROR/AndEngine(280): at com.android.internal.os
.ZygoteInit$MethodAndArgsCaller.run(ZygoteInit.java:868)
02-09 13:05:01.560: ERROR/AndEngine(280): at com.android.internal.os
.ZygoteInit.main(ZygoteInit.java:626)
02-09 13:05:01.560: ERROR/AndEngine(280): at dalvik.system
.NativeStart.main(Native Method)
02-09 13:05:02.330: ERROR/AndEngine(280): Failed loading Bitmap in
AssetTextureSource. AssetPath: ggg
02-09 13:05:02.330: ERROR/AndEngine(280): java.io.FileNotFoundException: ggg
02-09 13:05:02.330: ERROR/AndEngine(280): at
android.content.res.AssetManager.openAsset(Native Method)
02-09 13:05:02.330: ERROR/AndEngine(280): at android.content.res
.AssetManager.open(AssetManager.java:313)
이미지를로드하려고하는데 실패합니다. 예외의 원인이되는 코드를 표시하십시오. – kgiannakakis
이제는 잘 작동합니다 .... – RBJ
ggg라는 drawable (비트 맵 파일)을 참조하는 것처럼 보입니다. res 폴더에는 availble이 없습니다. –