내 Java 코드는 다음과 같습니다. 비트 맵에 그려진 서명을 캡처하여 문자열 배열 (서명의 X 및 Y 좌표)에 저장하려고합니다.비트 맵 캔버스에 그려진 서명의 X 및 Y 좌표를 얻는 방법
package com.ust.mobile.android.jnj;
import java.util.ArrayList;
import android.content.Context;
import android.graphics.Bitmap;
import android.graphics.Canvas;
import android.graphics.Paint;
import android.graphics.Path;
import android.view.MotionEvent;
import android.view.View;
public class SignatureFieldClass extends View{
private int nBitmapWidth = 700;
private int nBitmapHeight = 220;
private Bitmap mBitmap;
private Canvas mCanvas;
private Path mPath;
private Paint mBitmapPaint;
private Paint mPaint = new Paint();
private ArrayList<String> signature=new ArrayList<String>();
public SignatureFieldClass(Context c) {
super(c);
mPaint.setAntiAlias(true);
mPaint.setDither(true);
mPaint.setColor(0xFFFF0000);
mPaint.setStyle(Paint.Style.STROKE);
mPaint.setStrokeJoin(Paint.Join.ROUND);
mPaint.setStrokeCap(Paint.Cap.ROUND);
mPaint.setStrokeWidth(4);
mBitmap = Bitmap.createBitmap(nBitmapWidth, nBitmapHeight, Bitmap.Config.ARGB_8888);
mCanvas = new Canvas(mBitmap);
mPath = new Path();
mBitmapPaint = new Paint(Paint.DITHER_FLAG);
}
@Override
protected void onSizeChanged(int w, int h, int oldw, int oldh) {
super.onSizeChanged(w, h, oldw, oldh);
}
@Override
protected void onDraw(Canvas canvas) {
canvas.drawColor(0xFF6386AD);
canvas.drawBitmap(mBitmap, 0, 0, mBitmapPaint);
canvas.drawPath(mPath, mPaint);
}
private float mX, mY;
private static final float TOUCH_TOLERANCE = 4;
private void touch_start(float x, float y) {
mPath.reset();
mPath.moveTo(x, y);
mX = x;
mY = y;
}
private void touch_move(float x, float y) {
float dx = Math.abs(x - mX);
float dy = Math.abs(y - mY);
if (dx >= TOUCH_TOLERANCE || dy >= TOUCH_TOLERANCE) {
mPath.quadTo(mX, mY, (x + mX)/2, (y + mY)/2);
mX = x;
mY = y;
}
}
private void touch_up() {
mPath.lineTo(mX, mY);
// commit the path to our offscreen
mCanvas.drawPath(mPath, mPaint);
// kill this so we don't double draw
mPath.reset();
}
@Override
public boolean onTouchEvent(MotionEvent event) {
float x = event.getX();
float y = event.getY();
switch (event.getAction()) {
case MotionEvent.ACTION_DOWN:
touch_start(x, y);
invalidate();
break;
case MotionEvent.ACTION_MOVE:
touch_move(x, y);
invalidate();
break;
case MotionEvent.ACTION_UP:
touch_up();
invalidate();
break;
}
return true;
}
public void ClearPath(){
mPath.reset();
invalidate();
}
}
당신이 묻는 것이 명확하지 않습니다. 서명의 (x, y) 좌표를 가져와야하나요, 아니면 그 사람의 이름을 읽으려고하십니까? 코드가 어떻게 작동하며 어떤 부분에 문제가 있습니까? –
헤이 서명 (x, y) 좌표를 가져와야합니다 ... 도와주세요 –