제네릭 컬렉션 클래스에서 IEnumerable (일반) 인터페이스를 사용하여 IEnumerable (비 제네릭)을 구현해야하는 이유는 무엇입니까?
MSDN의 상태 (링크 - http://msdn.microsoft.com/en-us/library/9eekhta0(v=vs.110).aspx)에 코드 예제
ienumerable with ienumerable 구현 <T>
public class App
{
// Excercise the Iterator and show that it's more
// performant.
public static void Main()
{
TestStreamReaderEnumerable();
TestReadingFile();
}
public static void TestStreamReaderEnumerable()
{
// Check the memory before the iterator is used.
long memoryBefore = GC.GetTotalMemory(true);
// Open a file with the StreamReaderEnumerable and check for a string.
var stringsFound =
from line in new StreamReaderEnumerable(@"c:\\temp\\tempFile.txt")
where line.Contains("string to search for")
select line;
Console.WriteLine("Found: " + stringsFound.Count());
// Check the memory after the iterator and output it to the console.
long memoryAfter = GC.GetTotalMemory(false);
Console.WriteLine("Memory Used With Iterator = \t"
+ string.Format(((memoryAfter - memoryBefore)/1000).ToString(), "n") + "kb");
}
public static void TestReadingFile()
{
long memoryBefore = GC.GetTotalMemory(true);
StreamReader sr = File.OpenText("c:\\temp\\tempFile.txt");
// Add the file contents to a generic list of strings.
List<string> fileContents = new List<string>();
while (!sr.EndOfStream) {
fileContents.Add(sr.ReadLine());
}
// Check for the string.
var stringsFound =
from line in fileContents
where line.Contains("string to search for")
select line;
sr.Close();
Console.WriteLine("Found: " + stringsFound.Count());
// Check the memory after when the iterator is not used, and output it to the console.
long memoryAfter = GC.GetTotalMemory(false);
Console.WriteLine("Memory Used Without Iterator = \t" +
string.Format(((memoryAfter - memoryBefore)/1000).ToString(), "n") + "kb");
}
}
// A custom class that implements IEnumerable(T). When you implement IEnumerable(T),
// you must also implement IEnumerable and IEnumerator(T).
public class StreamReaderEnumerable : IEnumerable<string>
{
private string _filePath;
public StreamReaderEnumerable(string filePath)
{
_filePath = filePath;
}
// Must implement GetEnumerator, which returns a new StreamReaderEnumerator.
public IEnumerator<string> GetEnumerator()
{
return new StreamReaderEnumerator(_filePath);
}
// Must also implement IEnumerable.GetEnumerator, but implement as a private method.
private IEnumerator GetEnumerator1()
{
return this.GetEnumerator();
}
IEnumerator IEnumerable.GetEnumerator()
{
return GetEnumerator1();
}
}
// When you implement IEnumerable(T), you must also implement IEnumerator(T),
// which will walk through the contents of the file one line at a time.
// Implementing IEnumerator(T) requires that you implement IEnumerator and IDisposable.
public class StreamReaderEnumerator : IEnumerator<string>
{
private StreamReader _sr;
public StreamReaderEnumerator(string filePath)
{
_sr = new StreamReader(filePath);
}
private string _current;
// Implement the IEnumerator(T).Current publicly, but implement
// IEnumerator.Current, which is also required, privately.
public string Current
{
get
{
if (_sr == null || _current == null)
{
throw new InvalidOperationException();
}
return _current;
}
}
private object Current1
{
get { return this.Current; }
}
object IEnumerator.Current
{
get { return Current1; }
}
// Implement MoveNext and Reset, which are required by IEnumerator.
public bool MoveNext()
{
_current = _sr.ReadLine();
if (_current == null)
return false;
return true;
}
public void Reset()
{
_sr.DiscardBufferedData();
_sr.BaseStream.Seek(0, SeekOrigin.Begin);
_current = null;
}
// Implement IDisposable, which is also implemented by IEnumerator(T).
private bool disposedValue = false;
public void Dispose()
{
Dispose(true);
GC.SuppressFinalize(this);
}
protected virtual void Dispose(bool disposing)
{
if (!this.disposedValue)
{
if (disposing)
{
// Dispose of managed resources.
}
_current = null;
_sr.Close();
_sr.Dispose();
}
this.disposedValue = true;
}
~StreamReaderEnumerator()
{
Dispose(false);
}
// This example displays output similar to the following:
//Found: 2
//Memory Used With Iterator = 33kb
//Found: 2
//Memory Used Without Iterator = 206kb
}
"IEnumerable (T)를 구현할 때 IEnumerable 및 IEnumerator (T)도 구현해야합니다."- 그저 잘못되었습니다. IEnumerable을 구현해야합니다. 당신은 * 열거 자 인터페이스 중 하나를 구현할 필요가 없으며 C# 2 이후 수동 열거 자 구현을 보는 것은 매우 드뭅니다 (그러나 전례가 없습니다) –
간단히 말해서 IEnumerable : IEnumerable'을 넣으십시오. –
Jodrell
@MarcGravell : 콜렉션을 래핑하는 클래스가 자체 GetEnumerator 메소드를 구현하여 기본 콜렉션의 GetEnumerator 메소드에 간단히 연결될 수 있다는 점은 주목할 가치가 있습니다. 이 경우, 랩퍼 유형에는 모든 종류의 열거 자 클래스 구현이있을 필요가 없습니다. – supercat