4
....ControlTemplate에서 애니메이션 리소스를 얻는 방법은 무엇입니까?
<ControlTemplate TargetType="{x:Type CheckBox}">
<ControlTemplate.Resources>
<Storyboard x:Key="OnChecking">
<DoubleAnimationUsingKeyFrames BeginTime="00:00:00"
Storyboard.TargetName="slider"
Storyboard.TargetProperty="(UIElement.RenderTransform).(TransformGroup.Children)[3].(TranslateTransform.X)">
<SplineDoubleKeyFrame x:Name="SplineValue"
KeyTime="00:00:00.3000000"
Value="25" />
</DoubleAnimationUsingKeyFrames>
</Storyboard>
<Storyboard x:Key="OnUnchecking">
<DoubleAnimationUsingKeyFrames BeginTime="00:00:00"
Storyboard.TargetName="slider"
Storyboard.TargetProperty="(UIElement.RenderTransform).(TransformGroup.Children)[3].(TranslateTransform.X)">
<SplineDoubleKeyFrame KeyTime="00:00:00.3000000"
Value="0" />
</DoubleAnimationUsingKeyFrames>
<ThicknessAnimationUsingKeyFrames BeginTime="00:00:00"
Storyboard.TargetName="slider"
Storyboard.TargetProperty="(FrameworkElement.Margin)">
<SplineThicknessKeyFrame KeyTime="00:00:00.3000000"
Value="1,1,1,1" />
</ThicknessAnimationUsingKeyFrames>
</Storyboard>
</ControlTemplate.Resources>
....
나는 아래 문을 사용하여 뒤에 코드의 자원 "OnChecking"를 얻을 수 있습니다.
Storyboard stb1 = this.Template.Resources["OnChecking"] as Storyboard;
하지만 어떻게 스토리 보드 안에 "SplineValue"SplineDoubleKeyFrame을 얻을 수 있습니까?