Game Maker Studio Android App 용 Java 확장 프로그램을 만들려고합니다.이미지 Game Maker Studio에서 Java Extension을 사용하여 Android 용을 선택하십시오.
온라인 자습서의 코드를 사용하려고했지만 GMS는 다른 접근 방식을 사용하고 작동하지 않습니다. 나는 GMS 확장 튜토리얼을 따라하고 그 일을 나던
package ${YYAndroidPackageName};
//Basic imports
import android.util.Log;
import java.lang.String;
import java.lang.String;
import android.app.Activity;
import android.content.Intent;
import java.net.MalformedURLException;
import java.net.URI;
import java.net.URISyntaxException;
import java.net.URL;
//Import Game Maker classes
import ${YYAndroidPackageName}.R;
import com.yoyogames.runner.RunnerJNILib;
import ${YYAndroidPackageName}.RunnerActivity;
public class pickimage extends Activity {
public static final int PICK_IMAGE = 1;
private static final int EVENT_OTHER_SOCIAL = 70;
public void selectimage()
{
Intent intent = new Intent();
intent.setType("image/*");
intent.setAction(Intent.ACTION_GET_CONTENT);
startActivityForResult(Intent.createChooser(intent, "Select Picture"), PICK_IMAGE);
int dsMapIndex = RunnerJNILib.jCreateDsMap(null, null, null);
RunnerJNILib.DsMapAddString(dsMapIndex, "type", "pickeropened");
RunnerJNILib.DsMapAddDouble(dsMapIndex, "argument0", 2);
RunnerJNILib.DsMapAddDouble(dsMapIndex, "argument0", 3);
RunnerJNILib.CreateAsynEventWithDSMap(dsMapIndex, EVENT_OTHER_SOCIAL);
}
public void onActivityResult(int requestCode, int resultCode, Intent data) {
URI selectedImageUri = null;
if (resultCode == RESULT_OK) {
if (requestCode == SELECT_PICTURE) {
selectedImageUri = new URI(data.getData());
//String selectedImagePath = getPath(selectedImageUri);
//Log.i("yoyo", selectedImagePath);
//return selectedImagePath;
int dsMapIndex = RunnerJNILib.jCreateDsMap(null, null,null);
RunnerJNILib.DsMapAddString(dsMapIndex, "type", "imagepath");
RunnerJNILib.DsMapAddString(dsMapIndex, "path", selectedImagePath);
RunnerJNILib.DsMapAddString(dsMapIndex, "path", "boo");
RunnerJNILib.CreateAsynEventWithDSMap(dsMapIndex, EVENT_OTHER_SOCIAL);
}
}
}
/**
* helper to retrieve the path of an image URI
public String getPath(Uri uri) {
// just some safety built in
if(uri == null) {
// TODO perform some logging or show user feedback
return null;
}
// try to retrieve the image from the media store first
// this will only work for images selected from gallery
String[] projection = { MediaStore.Images.Media.DATA };
Cursor cursor = managedQuery(uri, projection, null, null, null);
if(cursor != null){
int column_index = cursor
.getColumnIndexOrThrow(MediaStore.Images.Media.DATA);
cursor.moveToFirst();
return cursor.getString(column_index);
}
// this is our fallback here
return uri.getPath();
}*/
}
: 나는 아래의 코드를 사용하고
. 여기에 콘솔에서 일부 오류 사항은 다음과 같습니다 제가 구현하기 위해 찾고 무엇
:com.companyname.Test_Image_Chooser:compileReleaseJavaWithJavacF:\GM\Cache\Test_Image_Chooser\Android\Default\com.companyname.Test_Image_Chooser\src\main\java\com\companyname\Test_Image_Chooser\pickimage.java:41: error: cannot find symbol
if (requestCode == SELECT_PICTURE) {
^
symbol: variable SELECT_PICTURE
location: class pickimage
F:\GM\Cache\Test_Image_Chooser\Android\Default\com.companyname.Test_Image_Chooser\src\main\java\com\companyname\Test_Image_Chooser\pickimage.java:42: error: incompatible types: Uri cannot be converted to String
selectedImageUri = new URI(data.getData());
^
F:\GM\Cache\Test_Image_Chooser\Android\Default\com.companyname.Test_Image_Chooser\src\main\java\com\companyname\Test_Image_Chooser\pickimage.java:48: error: cannot find symbol
RunnerJNILib.DsMapAddString(dsMapIndex, "path", selectedImagePath);
^
symbol: variable selectedImagePath
location: class pickimage
Note: Some input files use or override a deprecated API.
* What went wrong:
Execution failed for task ':com.companyname.Test_Image_Chooser:compileReleaseJavaWithJavac'.
는 사용자가 파일을 선택하고,이 네이티브 이미지 선택기 대화 상자를 엽니, 사용자가 응용 프로그램에서 버튼을 누르면입니다. 그런 다음 사용자가 다른 버튼을 누르면 앱이 선택한 이미지의 전체 경로를 가져온 다음 내 서버에 업로드합니다.
Im new to Java :)
아무도 도와 줄 수 있습니까?