다음 코드를 더 짧게 만들 수있는 방법이 있는지 물어보고 싶습니다. 재귀를 수행하는 방법이 있어야한다고 생각하지만 재귀가 가장 강한 측면이 아니므로 확실하지 않습니다./ 나중에 각 계산 된 상태에서 일어날 일이 있지만 괴물 일뿐입니다./길이를 짧게, 재귀 적으로 만들 수있는 방법이 있습니까? Java
public void VertexState() { // Try to find the next vertex state to test
int end = 0;
int counter = 0;
int place;
int up = 1;
int zaehler = 1;
try {
for (int u = 0; u < 4; u++) {
for (int t = 0; t < 4; t++) {
for (int s = 0; s < 4; s++) {
for (int r = 0; r < 4; r++) {
for (int q = 0; q < 4; q++) {
for (int p = 0; p < 4; p++) {
for (int o = 0; o < 4; o++) {
for (int n = 0; n < 4; n++) {
for (int m = 0; m < 4; m++) {
for (int l = 0; l < 4; l++) {
for (int k = 0; k < 4; k++) {
for (int j = 0; j < 4; j++) {
for (int i = 0; i < 4; i++) {
for (int h = 0; h < 4; h++) {
for (int g = 0; g < 4; g++) {
for (int f = 0; f < 4; f++) {
for (int e = 0; e < 4; e++) {
for (int d = 0; d < 4; d++) {
for (int c = 0; c < 4; c++) {
for (int b = 0; b < 4; b++) {
for (int a = 0; a < 4; a++) {
work[0][findPlace()].countUp();
work[findPlace()][0].countUp();
}
work[0][findNextPlace(1)].countUp();
work[findNextPlace(1)][0].countUp();
}
work[0][findNextPlace(2)].countUp();
work[findNextPlace(2)][0].countUp();
}
work[0][findNextPlace(3)].countUp();
work[findNextPlace(3)][0].countUp();
}
work[0][findNextPlace(4)].countUp();
work[findNextPlace(4)][0].countUp();
}
work[0][findNextPlace(5)].countUp();
work[findNextPlace(5)][0].countUp();
}
work[0][findNextPlace(6)].countUp();
work[findNextPlace(6)][0].countUp();
}
work[0][findNextPlace(7)].countUp();
work[findNextPlace(7)][0].countUp();
}
work[0][findNextPlace(8)].countUp();
work[findNextPlace(8)][0].countUp();
}
work[0][findNextPlace(9)].countUp();
work[findNextPlace(9)][0].countUp();
}
work[0][findNextPlace(10)].countUp();
work[findNextPlace(10)][0].countUp();
}
work[0][findNextPlace(11)].countUp();
work[findNextPlace(11)][0].countUp();
}
work[0][findNextPlace(12)].countUp();
work[findNextPlace(12)][0].countUp();
}
work[0][findNextPlace(13)].countUp();
work[findNextPlace(13)][0].countUp();
}
work[0][findNextPlace(14)].countUp();
work[findNextPlace(14)][0].countUp();
}
work[0][findNextPlace(15)].countUp();
work[findNextPlace(15)][0].countUp();
work[0][findNextPlace(16)].countUp();
work[findNextPlace(16)][0].countUp();
}
work[0][findNextPlace(17)].countUp();
work[findNextPlace(17)][0].countUp();
}
work[0][findNextPlace(18)].countUp();
work[findNextPlace(18)][0].countUp();
}
work[0][findNextPlace(19)].countUp();
work[findNextPlace(19)][0].countUp();
}
work[0][findNextPlace(20)].countUp();
work[findNextPlace(20)][0].countUp();
}
work[0][findNextPlace(21)].countUp();
work[findNextPlace(21)][0].countUp();
}
} catch (NullPointerException e) {
System.out.println("over and out");
}
}
public int findPlace() {
int place = work.length;
for (place = work.length - 1; place >= 0; place--) {
if (work[0][place] != null) {
return place;
}
}
return 0;
}
난 정말 당신이 나를 도울 수 :) 난 당신이 필요한 이유를 물어 않을거야
여기에서 질문했을 수 있습니다. http://codereview.stackexchange.com –
그리고 어떻게해야할까요? 루프가 있지만 값을 사용하지 마십시오 ... – AxelH
도대체 당신은 무엇을하려고합니까? 말로 설명 할 수 있니? –