약간의주의를 기울여 수행 할 수 있습니다. 아래 루틴은 그것을 수행합니다. 모든 데이터가 압축 가능한 것은 아니므로 출력 데이터가 입력 데이터를 따라 잡는 경우를 처리해야합니다. 비압축성 데이터가 많이 발생하지만 코드에서 주석을 볼 수 있습니다.이 경우 버퍼를 할당하여 나머지 입력을 일시적으로 보관할 수 있습니다.
/* Compress buf[0..len-1] in place into buf[0..*max-1]. *max must be greater
than or equal to len. Return Z_OK on success, Z_BUF_ERROR if *max is not
enough output space, Z_MEM_ERROR if there is not enough memory, or
Z_STREAM_ERROR if *strm is corrupted (e.g. if it wasn't initialized or if it
was inadvertently written over). If Z_OK is returned, *max is set to the
actual size of the output. If Z_BUF_ERROR is returned, then *max is
unchanged and buf[] is filled with *max bytes of uncompressed data (which is
not all of it, but as much as would fit).
Incompressible data will require more output space than len, so max should
be sufficiently greater than len to handle that case in order to avoid a
Z_BUF_ERROR. To assure that there is enough output space, max should be
greater than or equal to the result of deflateBound(strm, len).
strm is a deflate stream structure that has already been successfully
initialized by deflateInit() or deflateInit2(). That structure can be
reused across multiple calls to deflate_inplace(). This avoids unnecessary
memory allocations and deallocations from the repeated use of deflateInit()
and deflateEnd(). */
int deflate_inplace(z_stream *strm, unsigned char *buf, unsigned len,
unsigned *max)
{
int ret; /* return code from deflate functions */
unsigned have; /* number of bytes in temp[] */
unsigned char *hold; /* allocated buffer to hold input data */
unsigned char temp[11]; /* must be large enough to hold zlib or gzip
header (if any) and one more byte -- 11
works for the worst case here, but if gzip
encoding is used and a deflateSetHeader()
call is inserted in this code after the
deflateReset(), then the 11 needs to be
increased to accomodate the resulting gzip
header size plus one */
/* initialize deflate stream and point to the input data */
ret = deflateReset(strm);
if (ret != Z_OK)
return ret;
strm->next_in = buf;
strm->avail_in = len;
/* kick start the process with a temporary output buffer -- this allows
deflate to consume a large chunk of input data in order to make room for
output data there */
if (*max < len)
*max = len;
strm->next_out = temp;
strm->avail_out = sizeof(temp) > *max ? *max : sizeof(temp);
ret = deflate(strm, Z_FINISH);
if (ret == Z_STREAM_ERROR)
return ret;
/* if we can, copy the temporary output data to the consumed portion of the
input buffer, and then continue to write up to the start of the consumed
input for as long as possible */
have = strm->next_out - temp;
if (have <= (strm->avail_in ? len - strm->avail_in : *max)) {
memcpy(buf, temp, have);
strm->next_out = buf + have;
have = 0;
while (ret == Z_OK) {
strm->avail_out = strm->avail_in ? strm->next_in - strm->next_out :
(buf + *max) - strm->next_out;
ret = deflate(strm, Z_FINISH);
}
if (ret != Z_BUF_ERROR || strm->avail_in == 0) {
*max = strm->next_out - buf;
return ret == Z_STREAM_END ? Z_OK : ret;
}
}
/* the output caught up with the input due to insufficiently compressible
data -- copy the remaining input data into an allocated buffer and
complete the compression from there to the now empty input buffer (this
will only occur for long incompressible streams, more than ~20 MB for
the default deflate memLevel of 8, or when *max is too small and less
than the length of the header plus one byte) */
hold = strm->zalloc(strm->opaque, strm->avail_in, 1);
if (hold == Z_NULL)
return Z_MEM_ERROR;
memcpy(hold, strm->next_in, strm->avail_in);
strm->next_in = hold;
if (have) {
memcpy(buf, temp, have);
strm->next_out = buf + have;
}
strm->avail_out = (buf + *max) - strm->next_out;
ret = deflate(strm, Z_FINISH);
strm->zfree(strm->opaque, hold);
*max = strm->next_out - buf;
return ret == Z_OK ? Z_BUF_ERROR : (ret == Z_STREAM_END ? Z_OK : ret);
}
굉장 !! 이 곳을 사랑해. 그리고 저는 긴 압축되지 않는 스트림이 없으므로 더 좋습니다! 엄청 고마워! – Ben