비활성화하는 방법 + ⇧Shift + ↹Tab C#을 사용 하시겠습니까? Alt + ↹Tab 두 개의 매개 변수 만 가져 오는 기능을 사용 중지했습니다. 그러나 3 개의 중요한 치기를 무능하게하기 위하여?C#을 사용하여 Alt + Shift + Tab을 비활성화하는 방법은 무엇입니까?
나는 두 개의 키 스트로크 조합을 비활성화하려면 내 코드가 필요하다. 나는 캠에 게시한다. 그러나 그것은 아주 크다.
RegisterGlobalHotKey(Keys.Tab, USE_ALT);
방법 세 가지 매개 변수 [탭 Alt 키, Shift 키를,] 통과, +
↹Tab 내가 이렇게
Alt를 사용하지 않으려면? public sealed class KeyboardHook : IDisposable
{
// Registers a hot key with Windows.
[DllImport("user32.dll")]
private static extern bool RegisterHotKey(IntPtr hWnd, int id, uint fsModifiers, uint vk);
// Unregisters the hot key with Windows.
[DllImport("user32.dll")]
private static extern bool UnregisterHotKey(IntPtr hWnd, int id);
/// <summary>
/// Represents the window that is used internally to get the messages.
/// </summary>
private class Window : NativeWindow, IDisposable
{
private static int WM_HOTKEY = 0x0312;
public Window()
{
// create the handle for the window.
try
{
this.CreateHandle(new CreateParams());
}
catch (Exception ex)
{
ExceptionHandler.writeToLogFile(System.Environment.NewLine + "Target : " + ex.TargetSite.ToString() + System.Environment.NewLine + "Message : " + ex.Message.ToString() + System.Environment.NewLine + "Stack : " + ex.StackTrace.ToString());
}
}
/// <summary>
/// Overridden to get the notifications.
/// </summary>
/// <param name="m"></param>
protected override void WndProc(ref Message m)
{
try
{
base.WndProc(ref m);
// check if we got a hot key pressed.
if (m.Msg == WM_HOTKEY)
{
// get the keys.
Keys key = (Keys)(((int)m.LParam >> 16) & 0xFFFF);
ModifierKeys modifier = (ModifierKeys)((int)m.LParam & 0xFFFF);
// invoke the event to notify the parent.
if (KeyPressed != null)
KeyPressed(this, new KeyPressedEventArgs(modifier, key));
}
}
catch (Exception ex)
{
ExceptionHandler.writeToLogFile(System.Environment.NewLine + "Target : " + ex.TargetSite.ToString() + System.Environment.NewLine + "Message : " + ex.Message.ToString() + System.Environment.NewLine + "Stack : " + ex.StackTrace.ToString());
}
}
public event EventHandler<KeyPressedEventArgs> KeyPressed;
#region IDisposable Members
public void Dispose()
{
this.DestroyHandle();
}
#endregion
}
private Window _window = new Window();
private int _currentId;
public KeyboardHook()
{
try
{
// register the event of the inner native window.
_window.KeyPressed += delegate(object sender, KeyPressedEventArgs args)
{
if (KeyPressed != null)
KeyPressed(this, args);
};
}
catch (Exception ex)
{
ExceptionHandler.writeToLogFile(System.Environment.NewLine + "Target : " + ex.TargetSite.ToString() + System.Environment.NewLine + "Message : " + ex.Message.ToString() + System.Environment.NewLine + "Stack : " + ex.StackTrace.ToString());
}
}
/// <summary>
/// Registers a hot key in the system.
/// </summary>
/// <param name="modifier">The modifiers that are associated with the hot key.</param>
/// <param name="key">The key itself that is associated with the hot key.</param>
public void RegisterHotKey(ModifierKeys modifier, Keys key)
{
try
{
// increment the counter.
_currentId = _currentId + 1;
// register the hot key.
if (!RegisterHotKey(_window.Handle, _currentId, (uint)modifier, (uint)key))
throw new InvalidOperationException("Couldn’t register the hot key.");
}
catch (Exception ex)
{
ExceptionHandler.writeToLogFile(System.Environment.NewLine + "Target : " + ex.TargetSite.ToString() + System.Environment.NewLine + "Message : " + ex.Message.ToString() + System.Environment.NewLine + "Stack : " + ex.StackTrace.ToString());
}
}
/// <summary>
/// A hot key has been pressed.
/// </summary>
public event EventHandler<KeyPressedEventArgs> KeyPressed;
#region IDisposable Members
public void Dispose()
{
// unregister all the registered hot keys.
for (int i = _currentId; i > 0; i--)
{
UnregisterHotKey(_window.Handle, i);
}
// dispose the inner native window.
_window.Dispose();
}
#endregion
}
/// <summary>
/// Event Args for the event that is fired after the hot key has been pressed.
/// </summary>
public class KeyPressedEventArgs : EventArgs
{
private ModifierKeys _modifier;
private Keys _key;
internal KeyPressedEventArgs(ModifierKeys modifier, Keys key)
{
_modifier = modifier;
_key = key;
}
public ModifierKeys Modifier
{
get { return _modifier; }
}
public Keys Key
{
get { return _key; }
}
}
/// <summary>
/// The enumeration of possible modifiers.
/// </summary>
[Flags]
public enum ModifierKeys : uint
{
Alt = 1,
Control = 2,
Shift = 4,
Win = 8
}
당신이 원하는 것이 왜에? 그것이 내가 의심하는 것이라면, Win + Tab, Win + Shift + Tab, Alt + Esc, Alt + Shift + Esc, Ctrl + Esc, Ctrl + Pause, Win + D, Win + M ... 처리 했습니까? 너무? (기록을 위해 : 사용자가 응용 프로그램을 떠나기 위해 아무 것도하지 못하게하는 키오스크 응용 프로그램을 원한다고 생각합니다.) 그런 경우에는 단순히 사용자에게 키보드를 제공하지 말 것을 제안합니다. – Joey
그건 좋은거야 :) – Anuya
이랬어 : var TabShift = Keys.Tab | 열쇠. 쉬프트; RegisterGlobalHotKey (TabShift, USE_ALT); – Anuya