문제점 : 업데이트 할 JTextFields 또는 rollResultTotal 값을 가져올 수 없습니다. JTextFields의 데이터가 유효하더라도 NumberFormatException이 여전히 발생합니다.Java : 롤러 프로그램 - 디버그 변수가 유효한 정보와 상관없이 JTextField 및 NumberFormatException에서 업데이트되지 않음
질문 : 변수가 유지되지 않는 이유는 무엇입니까? 이것은 클래스 자체의 선언 때문입니까? JLabel 패널을 업데이트하여 업데이트 된 결과를 표시 할 수 있습니까? (시도, 서사시 실패)
어떤 입력과 예제도 미리 감사드립니다.
/*
ITP-120: Final Project
Programmer: S. Schnoor
Date: November 7th, 2009
Filename: SchnoorProject.java
Purpose: To generate "dice rolls" - a tally of random values as defined by the user,
including a final calculation modifier.
*/
import java.awt.*;
import java.awt.event.*;
import java.util.*;
import javax.swing.*;
import java.lang.*;
import java.math.*;
public class SchnoorProject extends JFrame implements ActionListener, EventListener
{
// Declare Class Variables
int sidesToRoll, diceToRoll, diceLeft, modifier, rollResult, rollResultTotal;
String getSides, getDice, getModifier;
JTextField inputSides = new JTextField();
JTextField inputDice = new JTextField();
JTextField inputModifier = new JTextField();
Random roll;
// Panels and Buttons
JPanel rollPanel;
JButton newRollButton, helpButton, exitButton;
// Create Colors
Color darkPurple = new Color (80, 0, 80);
Color darkGold = new Color (255, 215, 0);
Color darkCoal = new Color (24, 24, 24);
Color crimson = new Color (127, 12, 12);
Color ltSilver = new Color (140, 140, 180);
public static void main(String args[])
{
JFrame frame = new SchnoorProject();
WindowListener l = new WindowAdapter()
{
public void windowClosing(WindowEvent e)
{
System.exit(0);
}
};
frame.addWindowListener(l);
frame.pack();
frame.setVisible(true);
}
public SchnoorProject()
{
// Construction of Components
rollPanel = new JPanel();
getContentPane().add(rollPanel);
JLabel sidesLabel = new JLabel ("Enter the number of sides on each die below. (1 to 99)");
sidesLabel.setForeground(darkGold);
sidesLabel.setHorizontalAlignment(sidesLabel.CENTER);
JTextField inputSides = new JTextField("6");
inputSides.setBackground(darkCoal);
inputSides.setForeground(darkGold);
inputSides.setHorizontalAlignment(inputSides.CENTER);
JLabel diceLabel = new JLabel ("Enter the number of dice to roll below. (1 to 99)");
diceLabel.setForeground(darkGold);
diceLabel.setHorizontalAlignment(diceLabel.CENTER);
JTextField inputDice = new JTextField("3");
inputDice.setBackground(darkCoal);
inputDice.setForeground(darkGold);
inputDice.setHorizontalAlignment(inputDice.CENTER);
JLabel modifierLabel = new JLabel ("Enter the final modifier below. (-99 to 99)");
modifierLabel.setForeground(darkGold);
modifierLabel.setHorizontalAlignment(modifierLabel.CENTER);
JTextField inputModifier = new JTextField("2");
inputModifier.setBackground(darkCoal);
inputModifier.setForeground(darkGold);
inputModifier.setHorizontalAlignment(inputModifier.CENTER);
JButton newRollButton = new JButton("ROLL");
newRollButton.setBackground(darkCoal);
newRollButton.setForeground(darkGold);
newRollButton.addActionListener(this);
JButton helpButton = new JButton("Help/About");
helpButton.setBackground(darkCoal);
helpButton.setForeground(ltSilver);
helpButton.addActionListener(this);
JButton exitButton = new JButton("Exit");
exitButton.setBackground(darkCoal);
exitButton.setForeground(crimson);
exitButton.addActionListener(this);
//Conversions
getSides = inputSides.getText();
getDice = inputDice.getText();
getModifier = inputModifier.getText();
sidesToRoll = Integer.parseInt(getSides);
diceToRoll = Integer.parseInt(getDice);
modifier = Integer.parseInt(getModifier);
diceLeft = diceToRoll;
//rollResultTotal = rollResultTotal;
// Paneling
rollPanel.setLayout(new GridLayout (3,3));
rollPanel.setBackground(darkPurple);
rollPanel.setForeground(darkGold);
rollPanel.add(sidesLabel);
rollPanel.add(diceLabel);
rollPanel.add(modifierLabel);
rollPanel.add(inputSides);
rollPanel.add(inputDice);
rollPanel.add(inputModifier);
rollPanel.add(newRollButton);
rollPanel.add(helpButton);
rollPanel.add(exitButton);
}
// Implement ActionListener for multiple JButtons
public void actionPerformed(ActionEvent e)
{
String arg = e.getActionCommand();
if ("Help/About".equals(arg))
{
JOptionPane.showMessageDialog(null,"This application generates random values, based on the parameters input by the user.\nPlease choose number of dice, sides on each die, and a +/- roll modifier.\nIf no roll modifier is needed, enter 0 (numeric zero) in the modifier field.\n(The starting numbers tell the program to roll 3 six-sided dice and add 2 or '3d6+2'.)","Help/About",JOptionPane.INFORMATION_MESSAGE);
}
if ("Exit".equals(arg))
{
System.exit(0);
}
if ("ROLL".equals(arg))
{
try
{
while (diceLeft>0)
{
getSides = inputSides.getText();
sidesToRoll = Integer.parseInt(getSides);
if(sidesToRoll<1 || sidesToRoll>99) throw new NumberFormatException();
else
getDice = inputDice.getText();
diceToRoll = Integer.parseInt(getDice);
if(diceToRoll<1 || diceToRoll>99) throw new NumberFormatException();
else
getModifier = inputModifier.getText();
modifier = Integer.parseInt(getModifier);
if(modifier<-99 || modifier>99) throw new NumberFormatException();
else
rollResult = roll.nextInt(sidesToRoll)+1;
rollResultTotal = rollResultTotal + rollResult;
diceLeft--;
}
}
catch(NumberFormatException ex)
{
JOptionPane.showMessageDialog(null,"You must enter an integer within the given range of each field.","ROLL",JOptionPane.INFORMATION_MESSAGE);
diceLeft = 0;
}
{ //Display the Roll Formula and Result
JOptionPane.showMessageDialog(null,"You entered a roll of " + (diceToRoll) + "d" + (sidesToRoll) + "+(" + (modifier) + ").\nYou rolled " + (rollResultTotal) + "!");
}
;}
;}
}
나는 시청자들에게 좋은보고 위의 코드를 포맷하는 방법을 모르겠어요. 사과드립니다. –
코드를 선택하고 ctrl + k를 누르십시오 (이미 해당 작업을 수행했습니다) – Bozho
학술 윤리에 우려하는 사람들을 위해, 나는 이미 주말에이 수업을 마쳤습니다. 이제는 개인적인 지식에 관한 것입니다. –