이 문제를 해결하기 위해 이미 몇 가지 질문을했지만, 여전히 외부 객체 (블렌더)를로드 할 수 없습니다.은 3JS 장면에서 블렌더 모델을로드 할 수 없습니다.
Basicly을 나는 ThreeJS JSON 파일로 수출이 내 JSON 파일입니다 : 내가 법선 배열에 일부 데이터를 생략
{
"textures":[],
"animations":[{
"fps":24,
"tracks":[],
"name":"default"
}],
"geometries":[{
"materials":[{
"colorEmissive":[0,0,0],
"DbgName":"Material.113",
"DbgIndex":0,
"shading":"phong",
"specularCoef":50,
"transparent":false,
"visible":true,
"blending":1,
"depthWrite":true,
"DbgColor":15658734,
"doubleSided":false,
"wireframe":false,
"colorSpecular":[0.5,0.5,0.5],
"opacity":1,
"depthTest":true,
"colorDiffuse":[0.0396404,0.0396404,0.0396404]
},{
"colorEmissive":[0,0,0],
"DbgName":"Material.112",
"DbgIndex":1,
"shading":"lambert",
"transparent":false,
"visible":true,
"blending":1,
"depthWrite":true,
"DbgColor":15597568,
"doubleSided":false,
"wireframe":false,
"opacity":1,
"depthTest":true,
"colorDiffuse":[0.8,0.443066,0.182712]
},{
"colorEmissive":[0,0,0],
"DbgName":"Material.114",
"DbgIndex":2,
"shading":"phong",
"specularCoef":50,
"transparent":false,
"visible":true,
"blending":1,
"depthWrite":true,
"DbgColor":60928,
"doubleSided":false,
"wireframe":false,
"colorSpecular":[0.5,0.5,0.5],
"opacity":1,
"depthTest":true,
"colorDiffuse":[0.8,0.614231,0.407028]
}],
"data":{
"uvs":[],
"normals":[-0,0,1,-1,-0,0,1,-0,-0,-0,-1,0,-1,4.76837e-07,0,-1,-0,0,-2.38419e-07,-1,2.38419e-07,-2.38419e-07,-1,2.38419e-07,-2.38419e-07,-1,2.38419e-07 },
"type":"Geometry",
"uuid":"639CD2C2-56FB-4D8F-B53B-B8C3E040803C",
"name":"Cube.111Geometry.4"
}],
"object":{
"children":[{
"name":"Cube.001",
"uuid":"1213E565-1F93-497F-B4F0-843C1F17BCAD",
"matrix":[-0.6,0,0,0,0,0,0.6,0,0,0.6,0,0,-0.866864,0.6,2.6259,1],
"visible":true,
"type":"Mesh",
"material":["87C3E87D-CD72-4A6F-963A-84474DFE4059","FABD8A0F-02B0-4665-A21E-5CD1E4DDD518","E4331AC2-6CAC-4BCE-A5BD-89A811DD4D76"],
"castShadow":true,
"receiveShadow":true,
"geometry":"639CD2C2-56FB-4D8F-B53B-B8C3E040803C"
}],
"matrix":[1,0,0,0,0,1,0,0,0,0,1,0,0,0,0,1],
"type":"Scene",
"uuid":"23736546-1486-4089-967C-6DA05CB3F49C"
},
"materials":[{
"vertexColors":0,
"color":13398062,
"uuid":"FABD8A0F-02B0-4665-A21E-5CD1E4DDD518",
"depthWrite":true,
"depthTest":true,
"type":"MeshLambertMaterial",
"blending":1,
"emissive":0,
"name":"Material.112"
},{
"vertexColors":0,
"shininess":50,
"color":657930,
"uuid":"87C3E87D-CD72-4A6F-963A-84474DFE4059",
"specular":8355711,
"depthWrite":true,
"depthTest":true,
"type":"MeshPhongMaterial",
"blending":1,
"emissive":0,
"name":"Material.113"
},{
"vertexColors":0,
"shininess":50,
"color":13409383,
"uuid":"E4331AC2-6CAC-4BCE-A5BD-89A811DD4D76",
"specular":8355711,
"depthWrite":true,
"depthTest":true,
"type":"MeshPhongMaterial",
"blending":1,
"emissive":0,
"name":"Material.114"
}],
"metadata":{
"generator":"io_three",
"sourceFile":"DAMA1.blend",
"version":4.4,
"type":"Object"
},
"images":[]
}
하지만 basicly 나는이처럼로드하려고 :
var objLoader =new THREE.ObjectLoader();
objLoader.load('assets/dama.json', function (geometry) {
this.scene.add(geometry);
});
이 파일을 발견한다 그러나 나는이 같은 오류가 발생합니다 : 가 정의되지 않은
의 특성 '현장'을 읽을 수 없습니다 어쩌면 뭔가있다 내 보낸 설정으로 처리하지만 이미 버퍼 지형을 기하학으로 변경하고 장면 체크 상자를 추가했는데 잘못 무엇을 했습니까? S